private static void HandleProfilePicture(LoginSession session, PacketReader packet) { string path = packet.ReadUnicodeString(); DatabaseManager.Characters.UpdateProfileUrl(session.CharacterId, path); session.Send(UGCPacket.SetProfilePictureUrl(0, session.CharacterId, path)); }
private static void HandleProfilePicture(GameSession session, PacketReader packet) { string path = packet.ReadUnicodeString(); session.Player.ProfileUrl = path; DatabaseManager.Characters.UpdateProfileUrl(session.Player.CharacterId, path); session.FieldManager.BroadcastPacket(UGCPacket.SetProfilePictureUrl(session.Player.FieldPlayer.ObjectId, session.Player.CharacterId, path)); }