protected virtual void StartLoadingBattleScreen() { this.closing = true; if (this.fadeBeforeGoingToLoadingBattleScreen) { UFE.StartLoadingBattleScreen(); } else { UFE.StartLoadingBattleScreen(0f); } }
public override void SelectOption(int option, int player) { VersusModeAfterBattleScreen.Option selectedOption = (VersusModeAfterBattleScreen.Option)option; if (selectedOption == VersusModeAfterBattleScreen.Option.CharacterSelectionScreen) { UFE.StartCharacterSelectionScreen(); } else if (selectedOption == VersusModeAfterBattleScreen.Option.MainMenu) { UFE.StartMainMenuScreen(); } else if (selectedOption == VersusModeAfterBattleScreen.Option.StageSelectionScreen) { UFE.StartStageSelectionScreen(); } else if (selectedOption == VersusModeAfterBattleScreen.Option.RepeatBattle) { UFE.StartLoadingBattleScreen(); } }
public virtual void RepeatBattle() { UFE.StartLoadingBattleScreen(); }