public static PrioritySequence ( U9Transition, transitions, float staggerTime = 0f ) : U9SerialTransition, | ||
transitions | U9Transition, | |
staggerTime | float | |
return | U9SerialTransition, |
public void SetValue(T newValue) { U9Transition[] transitions; SetValue(newValue, out transitions); U9T.PrioritySequence(transitions).Begin(); }