private void setUnlockedMinionsAndTowers(bool[] unlockedScienceNodes) { unlockedTowers = new bool[TypeIdGenerator.getTowerTypeCount()]; unlockedMinions = new bool[TypeIdGenerator.getMinionTypeCount()]; for (int i = 0; i < unlockedScienceNodes.Length; ++i) { if (unlockedScienceNodes[i]) { ScienceNode tmpNode = null; if (ScienceNode.scienceNodeInst.TryGetValue(TypeIdGenerator.getScienceNodeTypes(i), out tmpNode)) { if (tmpNode != null) { tmpNode.unlock(this); } } } } }