コード例 #1
0
 protected override void SecondField(TwoArgGameEvent <GameObject, float> myGameEvent)
 {
     DefaultMessageU = EditorGUILayout.FloatField(myGameEvent.DefaultU);
 }
コード例 #2
0
 protected override void SecondField(TwoArgGameEvent <GameObject, ScriptableObject> myGameEvent)
 {
     DefaultMessageU = (ScriptableObject)EditorGUILayout.ObjectField("", myGameEvent.DefaultU, typeof(ScriptableObject), false);
 }
コード例 #3
0
 protected override void FirstField(TwoArgGameEvent <GameObject, float> myGameEvent)
 {
     DefaultMessageT = (GameObject)EditorGUILayout.ObjectField("", myGameEvent.DefaultT, typeof(GameObject), false);
 }