コード例 #1
0
    private void CreateTrigger(TweakableTrigger tweakable)
    {
        TweakableTriggerUI tweakableTriggerUI = UnityEngine.Object.Instantiate(m_prefabTrigger);

        tweakableTriggerUI.transform.SetParent(m_content, worldPositionStays: false);
        TweakableTriggerUI component = tweakableTriggerUI.GetComponent <TweakableTriggerUI>();

        component.Init(tweakable);
        PostCreate(component);
    }
コード例 #2
0
 public void Init(TweakableTrigger tweakable)
 {
     base.TweakableObject = tweakable;
     base.TweakableName   = tweakable.TweakableName;
     m_text.text          = GetShortName();
 }