static int _s_set_f1(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); Tutorial.CSCallLua.DClass gen_to_be_invoked = (Tutorial.CSCallLua.DClass)translator.FastGetCSObj(L, 1); gen_to_be_invoked.f1 = LuaAPI.xlua_tointeger(L, 2); } catch (System.Exception gen_e) { return(LuaAPI.luaL_error(L, "c# exception:" + gen_e)); } return(0); }
static int __CreateInstance(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); if (LuaAPI.lua_gettop(L) == 1) { var gen_ret = new Tutorial.CSCallLua.DClass(); translator.Push(L, gen_ret); return(1); } } catch (System.Exception gen_e) { return(LuaAPI.luaL_error(L, "c# exception:" + gen_e)); } return(LuaAPI.luaL_error(L, "invalid arguments to Tutorial.CSCallLua.DClass constructor!")); }
public int __Gen_Delegate_Imp9(int p0, string p1, out Tutorial.CSCallLua.DClass p2) { #if THREAD_SAFE || HOTFIX_ENABLE lock (luaEnv.luaEnvLock) { #endif RealStatePtr L = luaEnv.rawL; int errFunc = LuaAPI.pcall_prepare(L, errorFuncRef, luaReference); ObjectTranslator translator = luaEnv.translator; LuaAPI.xlua_pushinteger(L, p0); LuaAPI.lua_pushstring(L, p1); PCall(L, 2, 2, errFunc); p2 = (Tutorial.CSCallLua.DClass)translator.GetObject(L, errFunc + 2, typeof(Tutorial.CSCallLua.DClass)); int __gen_ret = LuaAPI.xlua_tointeger(L, errFunc + 1); LuaAPI.lua_settop(L, errFunc - 1); return __gen_ret; #if THREAD_SAFE || HOTFIX_ENABLE } #endif }