Example #1
0
        static int _s_set_f1(RealStatePtr L)
        {
            try {
                ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);

                Tutorial.CSCallLua.DClass gen_to_be_invoked = (Tutorial.CSCallLua.DClass)translator.FastGetCSObj(L, 1);
                gen_to_be_invoked.f1 = LuaAPI.xlua_tointeger(L, 2);
            } catch (System.Exception gen_e) {
                return(LuaAPI.luaL_error(L, "c# exception:" + gen_e));
            }
            return(0);
        }
Example #2
0
        static int __CreateInstance(RealStatePtr L)
        {
            try {
                ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
                if (LuaAPI.lua_gettop(L) == 1)
                {
                    var gen_ret = new Tutorial.CSCallLua.DClass();
                    translator.Push(L, gen_ret);

                    return(1);
                }
            }
            catch (System.Exception gen_e) {
                return(LuaAPI.luaL_error(L, "c# exception:" + gen_e));
            }
            return(LuaAPI.luaL_error(L, "invalid arguments to Tutorial.CSCallLua.DClass constructor!"));
        }
Example #3
0
		public int __Gen_Delegate_Imp9(int p0, string p1, out Tutorial.CSCallLua.DClass p2)
		{
#if THREAD_SAFE || HOTFIX_ENABLE
            lock (luaEnv.luaEnvLock)
            {
#endif
                RealStatePtr L = luaEnv.rawL;
                int errFunc = LuaAPI.pcall_prepare(L, errorFuncRef, luaReference);
                ObjectTranslator translator = luaEnv.translator;
                LuaAPI.xlua_pushinteger(L, p0);
                LuaAPI.lua_pushstring(L, p1);
                
                PCall(L, 2, 2, errFunc);
                
                p2 = (Tutorial.CSCallLua.DClass)translator.GetObject(L, errFunc + 2, typeof(Tutorial.CSCallLua.DClass));
                
                int __gen_ret = LuaAPI.xlua_tointeger(L, errFunc + 1);
                LuaAPI.lua_settop(L, errFunc - 1);
                return  __gen_ret;
#if THREAD_SAFE || HOTFIX_ENABLE
            }
#endif
		}