public static void SendTutorCloseMessage(this Player player, TutorCloseMessage val) { SendTutorCloseMessage(MessageDestination.OneReliable, IntPtr.Zero, player.Pointer, val); }
public static void SendTutorCloseMessage(MessageDestination destination, IntPtr playerEntity, TutorCloseMessage val) { SendTutorCloseMessage(destination, IntPtr.Zero, playerEntity ); }
public static void SendTutorCloseMessage(MessageDestination destination, TutorCloseMessage val) { SendTutorCloseMessage(destination, IntPtr.Zero, IntPtr.Zero ); }
public static void SendTutorCloseMessage(MessageDestination destination, IntPtr floatValue, IntPtr playerEntity, TutorCloseMessage val) { SendTutorCloseMessage(destination, floatValue,playerEntity ); }