public static void SendTutorCloseMessage(this Player player, TutorCloseMessage val)
 {
     SendTutorCloseMessage(MessageDestination.OneReliable, IntPtr.Zero, player.Pointer, val);
 }
 public static void SendTutorCloseMessage(MessageDestination destination, IntPtr playerEntity, TutorCloseMessage val)
 {
     SendTutorCloseMessage(destination, IntPtr.Zero, playerEntity );
 }
 public static void SendTutorCloseMessage(MessageDestination destination, TutorCloseMessage val)
 {
     SendTutorCloseMessage(destination, IntPtr.Zero, IntPtr.Zero );
 }
 public static void SendTutorCloseMessage(MessageDestination destination, IntPtr floatValue, IntPtr playerEntity, TutorCloseMessage val)
 {
     SendTutorCloseMessage(destination, floatValue,playerEntity );
 }