public void turnOnInfoPanel() { _displayer = GameObject.Find("_SceneManager").GetComponent <DisplayInformationInMoreInfo>(); _scriptManager.turnOnOffRocketInfo(false); _displayer.displayActualState(); _scriptManager.turnOnOffRocketMorePanelInfo(true); }
public void OnMouseUp() { if (!EventSystem.current.IsPointerOverGameObject(Input.GetTouch(0).fingerId)) { _displayer.displayText(); _manageScripts.turnOnOffRocketInfo(true); } }