public void turnOnInfoPanel()
 {
     _displayer = GameObject.Find("_SceneManager").GetComponent <DisplayInformationInMoreInfo>();
     _scriptManager.turnOnOffRocketInfo(false);
     _displayer.displayActualState();
     _scriptManager.turnOnOffRocketMorePanelInfo(true);
 }
Exemple #2
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 public void OnMouseUp()
 {
     if (!EventSystem.current.IsPointerOverGameObject(Input.GetTouch(0).fingerId))
     {
         _displayer.displayText();
         _manageScripts.turnOnOffRocketInfo(true);
     }
 }