public Triton.Game.Mapping.Notification CreateSpeechBubble(string speechText, Triton.Game.Mapping.Notification.SpeechBubbleDirection direction, Actor actor, bool bDestroyWhenNewCreated, bool parentToActor) { object[] objArray1 = new object[] { speechText, direction, actor, bDestroyWhenNewCreated, parentToActor }; return(base.method_15 <Triton.Game.Mapping.Notification>("CreateSpeechBubble", new Class272.Enum20[] { Class272.Enum20.String }, objArray1)); }
public void DestroyOtherNotifications(Triton.Game.Mapping.Notification.SpeechBubbleDirection direction) { object[] objArray1 = new object[] { direction }; base.method_8("DestroyOtherNotifications", objArray1); }
public void ShowBubble(string textKey, Triton.Game.Mapping.Notification.SpeechBubbleDirection direction, Actor speakingActor, bool destroyOnNewNotification, float duration, bool parentToActor) { object[] objArray1 = new object[] { textKey, direction, speakingActor, destroyOnNewNotification, duration, parentToActor }; base.method_8("ShowBubble", objArray1); }