public override void OnScreenBecameActive() { characterTransitionElement.Apply(it => { it.enterMultiplier = 0; it.enterDelay = 0; it.enterDuration = 0.4f; }); base.OnScreenBecameActive(); }
public override void OnScreenBecameActive() { characterTransitionElement.Apply(it => { it.enterMultiplier = 0; it.enterDelay = 0; it.enterDuration = 0.4f; }); base.OnScreenBecameActive(); }