public void Connect() { #if WINDOWS_UWP socket = new NetworkCommunication.TransferSocket(IP, port); #else socket = new TcpClient(IP, port); #endif bConnected = true; Debug.Log("Connnected to LiveScan3D server at " + IP + ":" + port); }
public void Connect(string IP) { #if WINDOWS_UWP socket = new NetworkCommunication.TransferSocket(IP, Port); #else socket = new TcpClient(IP, Port); #endif bConnected = true; Debug.Log("Coonnected"); }