public void Connect()
    {
#if WINDOWS_UWP
        socket = new NetworkCommunication.TransferSocket(IP, port);
#else
        socket = new TcpClient(IP, port);
#endif
        bConnected = true;
        Debug.Log("Connnected to LiveScan3D server at " + IP + ":" + port);
    }
Example #2
0
     public void Connect(string IP)
     {
 #if WINDOWS_UWP
         socket = new NetworkCommunication.TransferSocket(IP, Port);
 #else
         socket = new TcpClient(IP, Port);
 #endif
         bConnected = true;
         Debug.Log("Coonnected");
     }