コード例 #1
0
    void ShootStunFirePoint()
    {
        if (StunFirePoint == true)
        {
            GameObject bulletGO3      = (GameObject)Instantiate(ProjectailStunPrefab, stunFirePoint.position, stunFirePoint.rotation);
            projectile stunningBullet = bulletGO3.GetComponent <StunningBullet>();
            Stats.ShootAndStun(stunningBullet, target, stunningBulletarc);

            if (stunningBullet != null)
            {
                Stats.ShootAndStun(stunningBullet, target, stunningBulletarc);
            }
        }
    }