private void BuildTower(Tile tile) { if (GameManager.Instance.Player.BuyTower(CurrentHeldTower)) { if (tile.PlacedTower != null) { CurrentHeldTower.GiveXP(tile.PlacedTower.Xp); SellTower(tile.PlacedTower); } BuiltTowers.Add(CurrentHeldTower); SetTowerModelTransparency(1.0f); ResetTowerModelColor(); tile.IsEmpty = false; tile.PlacedTower = CurrentHeldTower; _currentHeldTowerButton.SetButtonInactive(); GameManager.Instance.UIManager.BuildPanel.RemoveBuildButton(_currentHeldTowerButton, true); _currentHeldTowerButton = null; CurrentHeldTower.gameObject.transform.parent = PlacedTowersContainer.transform; CurrentHeldTower.IsPlaced = true; CurrentHeldTower.Tile = tile; CurrentHeldTower.gameObject.SetActive(true); GameManager.Instance.Player.RemoveBuildableTower(CurrentHeldTower); IsBuilding = false; } else { CancelBuilding(); } }