private void RefreshView(bool reloadTexture) { TournamentController tournamentController = Service.TournamentController; TournamentVO activeTournamentOnPlanet = TournamentController.GetActiveTournamentOnPlanet(this.screen.viewingPlanetVO.Uid); if (activeTournamentOnPlanet == null) { this.ShowNoActiveEventsAvailable(); if (reloadTexture) { this.timedEventFooterTexture.LoadTexture(this.screen.viewingPlanetVO.FooterTexture); } } else if (tournamentController.IsThisTournamentLive(activeTournamentOnPlanet)) { this.timedEventFooterTexture.LoadTexture(this.screen.viewingPlanetVO.FooterConflictTexture); } else { this.timedEventFooterTexture.LoadTexture(this.screen.viewingPlanetVO.FooterTexture); } this.tournamentsView.RefreshView(); }