public void ReturnSubscriberGameResults_WhenSubscriberGameResultsExists() { // Arrange var tournamentRepositoryFake = new Mock <ITournamentRepository>(); var mapper = Helper.SetupMapper(); tournamentRepositoryFake.Setup(p => p.Get(It.IsAny <Guid>())).Returns(new Tournament()); tournamentRepositoryFake.Setup(p => p.GetGame(It.IsAny <Guid>(), It.IsAny <Guid>())).Returns(new Game()); tournamentRepositoryFake.Setup(p => p.GetSubscriber(It.IsAny <Guid>(), It.IsAny <Guid>())).Returns(new Subscriber()); tournamentRepositoryFake.Setup(p => p.GetSubscriberGameResult(It.IsAny <Guid>(), It.IsAny <Guid>(), It.IsAny <Guid>())).Returns(new SubscriberGameResult()); tournamentRepositoryFake.Setup(p => p.GetAllSubscriberGameResults(It.IsAny <Guid>(), It.IsAny <Guid>())).Returns(new List <SubscriberGameResult>()); var gameLogicFake = new Mock <IGameLogic>(); gameLogicFake.Setup(p => p.BuildGameRankings(It.IsAny <List <SubscriberGameResult> >(), It.IsAny <int?>())).Returns(new List <SubscriberRankModel>()); var tournamnetLogicFake = new Mock <ITournamentLogic>(); var tournamentBroadcastFake = new Mock <ITournamentBroadcast>(); var tournamentController = new TournamentController(tournamentRepositoryFake.Object, mapper, gameLogicFake.Object, tournamnetLogicFake.Object, tournamentBroadcastFake.Object); // Act var actionResult = tournamentController.GetTournamentSubscriberGameResults(new Guid(), new Guid(), new Guid()); var contentResult = actionResult as OkObjectResult; // Assert Assert.IsType <SubscriberGameResultModel>(contentResult.Value); }
public void ReturnStatusNotFound_WhenSubscriberDoesNotExist() { // Arrange var tournamentRepositoryFake = new Mock <ITournamentRepository>(); var mapper = Helper.SetupMapper(); tournamentRepositoryFake.Setup(p => p.Get(It.IsAny <Guid>())).Returns(new Tournament()); tournamentRepositoryFake.Setup(p => p.GetGame(It.IsAny <Guid>(), It.IsAny <Guid>())).Returns(new Game()); tournamentRepositoryFake.Setup(p => p.GetSubscriber(It.IsAny <Guid>(), It.IsAny <Guid>())).Returns <Subscriber>(null); var gameLogicFake = new Mock <IGameLogic>(); var tournamnetLogicFake = new Mock <ITournamentLogic>(); var tournamentBroadcastFake = new Mock <ITournamentBroadcast>(); var tournamentController = new TournamentController(tournamentRepositoryFake.Object, mapper, gameLogicFake.Object, tournamnetLogicFake.Object, tournamentBroadcastFake.Object); // Act var actionResult = tournamentController.GetTournamentSubscriberGameResults(new Guid(), new Guid(), new Guid()); // Assert Assert.IsType <NotFoundResult>(actionResult); }