public void Damage(int d) { canBeDamaged = false; healthPoints -= d; tintControl.Damage(); playerSounds.PlayerHitSound(); StartCoroutine(FlashOnDMG()); }
public void Damage(int d) { healthPoints -= d; tintControl.Damage(); kController.state = KorentoState.TakingDamage; }
public void Damage(int d) { healthPoints -= d; tintControl.Damage(); }