public void Damage(int d)
 {
     canBeDamaged  = false;
     healthPoints -= d;
     tintControl.Damage();
     playerSounds.PlayerHitSound();
     StartCoroutine(FlashOnDMG());
 }
 public void Damage(int d)
 {
     healthPoints -= d;
     tintControl.Damage();
     kController.state = KorentoState.TakingDamage;
 }
 public void Damage(int d)
 {
     healthPoints -= d;
     tintControl.Damage();
 }