public override bool Execute(TimelineWindow.TimelineState state) { bool result; if (state.IsEditingASubItem()) { result = false; } else if (SelectionManager.Count() == 0) { result = false; } else { bool flag = false; foreach (TimelineClip current in SelectionManager.SelectedItems <TimelineClip>()) { flag |= TimelineHelpers.NudgeClip(current, state, 1.0); } if (flag) { state.Evaluate(); } result = true; } return(result); }
public override bool Execute(TimelineWindow.TimelineState state) { bool result; if (state.IsEditingASubItem()) { result = false; } else { TimelineWindow window = state.GetWindow(); if (window == null || window.treeView == null) { result = false; } else { TrackAsset[] visibleTracks = window.treeView.visibleTracks; if (visibleTracks.Length == 0) { result = false; } else { float num = 3.40282347E+38f; float num2 = -3.40282347E+38f; TrackAsset[] array = visibleTracks; for (int i = 0; i < array.Length; i++) { TrackAsset trackAsset = array[i]; double num3; double num4; trackAsset.GetSequenceTime(out num3, out num4); num = Mathf.Min(num, (float)num3); num2 = Mathf.Max(num2, (float)(num3 + num4)); } float num5 = num2 - Math.Max(0f, num); if (num5 > 0f) { state.SetTimeAreaShownRange(Mathf.Max(-10f, num - num5 * 0.1f), num2 + num5 * 0.1f); } else { state.SetTimeAreaShownRange(0f, 100f); } state.Evaluate(); result = true; } } } return(result); }
public override bool Execute(TimelineWindow.TimelineState state) { bool result; if (state.IsEditingASubItem()) { result = false; } else { state.time = 0.0; state.EnsurePlayHeadIsVisible(); result = true; } return(result); }
public override bool Execute(TimelineWindow.TimelineState state) { bool result; if (state.IsEditingASubItem()) { result = false; } else if (SelectionManager.Count() == 0) { result = false; } else { float num = 3.40282347E+38f; float num2 = -3.40282347E+38f; IEnumerable <TimelineClipGUI> enumerable = SelectionManager.SelectedClipGUI(); if (!enumerable.Any <TimelineClipGUI>()) { result = false; } else { foreach (TimelineClipGUI current in enumerable) { num = Mathf.Min(num, (float)current.clip.start); num2 = Mathf.Max(num2, (float)current.clip.start + (float)current.clip.duration); if (current.clipCurveEditor != null) { current.clipCurveEditor.FrameClip(); } } float num3 = num2 - num; if (Mathf.Abs(num3) < 1.401298E-45f) { num3 = 1f; } state.SetTimeAreaShownRange(Mathf.Max(num - num3 * 0.2f, -10f), num2 + num3 * 0.2f); state.Evaluate(); result = true; } } return(result); }