コード例 #1
0
        public void FinializeTrack(TrackAsset track, TimelineWindow.TimelineState state)
        {
            AnimationTrack animationTrack = track as AnimationTrack;

            if (!animationTrack.inClipMode)
            {
                EditorUtility.SetDirty(animationTrack.GetOrCreateClip());
            }
            if (this.recordClip != null)
            {
                if (!this.m_ProcessedClips.Contains(this.recordClip.animationClip))
                {
                    this.m_ProcessedClips.Add(this.recordClip.animationClip);
                }
                if (this.m_ClipTime > this.recordClip.duration)
                {
                    TimelineUndo.PushUndo(track, "Add Key");
                    this.recordClip.duration = this.m_ClipTime;
                    this.m_RefreshState      = true;
                }
                track.CalculateExtrapolationTimes();
            }
            this.recordClip = null;
            this.m_ClipTime = 0.0;
            if (this.m_needRebuildRects)
            {
                state.CalculateRowRects();
                this.m_needRebuildRects = false;
            }
        }