private void Awake() { if (timelinePlaybackManager == null) { timelinePlaybackManager = GetComponent <TimelinePlaybackManager>(); } if (nodeType == NodeType.plusTwo) { spring = transform.Find("Spring"); standingTarget = spring.transform.Find("StandingTarget"); spring.gameObject.SetActive(false); } if (nodeType == NodeType.stop) { roadBlock = transform.Find("RoadBlock"); } }