コード例 #1
0
    public override void OpeningCountDown(int millisecond)
    {
        base.OpeningCountDown(millisecond);
        UIManagerControl.Instance.UnLoadUIPrefab("GangFightMatchingFinishUI");
        TimeCountBackUI timeCountBackUI = UIManagerControl.Instance.OpenUI("TimeCountBackUI", UINodesManager.TopUIRoot, true, UIType.NonPush) as TimeCountBackUI;

        timeCountBackUI.StartTimeCountBack(millisecond / 1000, null);
    }
コード例 #2
0
ファイル: PVPInstance.cs プロジェクト: unseen-code/tianqi_src
    public override void OpeningCountDown(int millisecond)
    {
        TimeCountBackUI timeCountBackUI = UIManagerControl.Instance.OpenUI("TimeCountBackUI", UINodesManager.TopUIRoot, true, UIType.NonPush) as TimeCountBackUI;

        timeCountBackUI.StartTimeCountBack(millisecond / 1000, null);
    }