private void Start() { instance = this; tileInfoList = new List <TileInfo>(); addTile(initialTile.GetComponent <HexagonTile>(), new Vector3Int(0, 0, 0)); }
private void Awake() { GameObject gridobject = GameObject.FindGameObjectWithTag("Grid"); grid = gridobject.GetComponent <Grid>(); tileChooser = gridobject.GetComponent <TileChooser>(); GameObject tileInfoListManagerObject = GameObject.FindGameObjectsWithTag("TileInfoListManager")[0]; tileInfoListManager = tileInfoListManagerObject.GetComponent <TileInfoListManager>(); //tileInfoListManager.DeleteTile(tileChooser.currentTile); }