private void Start()
    {
        instance     = this;
        tileInfoList = new List <TileInfo>();

        addTile(initialTile.GetComponent <HexagonTile>(), new Vector3Int(0, 0, 0));
    }
Beispiel #2
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    private void Awake()
    {
        GameObject gridobject = GameObject.FindGameObjectWithTag("Grid");

        grid        = gridobject.GetComponent <Grid>();
        tileChooser = gridobject.GetComponent <TileChooser>();
        GameObject tileInfoListManagerObject = GameObject.FindGameObjectsWithTag("TileInfoListManager")[0];

        tileInfoListManager = tileInfoListManagerObject.GetComponent <TileInfoListManager>();

        //tileInfoListManager.DeleteTile(tileChooser.currentTile);
    }