コード例 #1
0
 void Sunny()
 {
     tileGen.Generate(new float[] { 0.8f, 0.83f, 0.86f, 0.95f, 0.95f, 0.95f, 1f });
     filter.color          = new Color32(255, 30, 0, 30);
     bloom.intensity.value = 3;
     bloom.threshold.value = 0.5f;
     rain.Stop();
     rainSound.Stop();
 }
コード例 #2
0
        /// <summary>
        /// Generates reference image tiles.
        /// </summary>
        /// <param name="shapeFilePath">Shape file path.</param>
        /// <param name="regionHvMapPath">Region HV map file path.</param>
        /// <param name="shapeKey">Shape key used.</param>
        /// <param name="outputDir">Output directory where the reference image tiles have to be stored.</param>
        /// <param name="maxLevel">Maximum level of the pyramid.</param>
        private static void GenerateReferenceImageTiles(string shapeFilePath, string regionHvMapPath, string shapeKey, string outputDir, int maxLevel)
        {
            // Create output folder.
            if (!Directory.Exists(outputDir))
            {
                Directory.CreateDirectory(outputDir);
            }

            // Define Color map.
            var shapeGrid = new ShapeValueMap(shapeFilePath, regionHvMapPath, shapeKey);
            var colorMap  = new ShapeColorMap(shapeGrid);

            // Define serializer.
            var tileSerializer = new ImageTileSerializer(TileHelper.GetDefaultImageTilePathTemplate(outputDir), ImageFormat.Png);

            // Create and configure the tile creator.
            var tileCreator = new ShapeTileCreator(tileSerializer, colorMap, ProjectionTypes.Toast, maxLevel);

            // Generate shape file tiles.
            Trace.TraceInformation("{0}: Creating the reference image tiles..", DateTime.Now.TimeOfDay.ToString(@"hh\:mm\:ss"));
            var tileGenerator = new TileGenerator(tileCreator);

            tileGenerator.Generate(maxLevel);
            Trace.TraceInformation("{0}: Reference Image generation completed.", DateTime.Now.TimeOfDay.ToString(@"hh\:mm\:ss"));
        }
コード例 #3
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 private async Task RefreshTile(DbService dbService)
 {
     if (Utils.GetTileId() != null)
     {
         await TileGenerator.Generate(dbService, false);
     }
 }
コード例 #4
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    void Start()
    {
        alarmSound      = GetComponent <AudioSource>();
        spawnPositioner = GetComponent <SpawnPositioner>();

        tileGenerator.Generate();
        spawnPositioner.SpawnPlayer(); // This also spawns the AI when the player clicks
    }
コード例 #5
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        /// <summary>
        /// Processes the input equirectangular image.
        /// </summary>
        /// <param name="inputImage">
        /// Input image path.
        /// </param>
        /// <param name="outputDir">
        /// Output directory where pyramid is generated.
        /// </param>
        /// <param name="projection">
        /// Projection type.
        /// </param>
        private static void ProcessEquirectangularImage(string inputImage, string outputDir, ProjectionTypes projection)
        {
            Trace.TraceInformation("{0}: Reading image..", DateTime.Now.TimeOfDay.ToString(@"hh\:mm\:ss", CultureInfo.InvariantCulture));
            ImageFormat imageFormat = ImageFormat.Png;

            // Set the grid boundaries
            var imageBoundary = new Boundary(-180, -90, 180, 90);

            // Build an image grid using the input image
            var imageGrid = new ImageGrid(inputImage, true);

            // Build the grid map for equirectangular projection using the image grid and boundary co-ordinates
            var equirectangularGridMap = new EquirectangularGridMap(imageGrid, imageBoundary);

            // Build the color map using equirectangular projection grid map
            var imageColorMap = new ImageColorMap(equirectangularGridMap);

            var maximumLevelsOfDetail = TileHelper.CalculateMaximumLevel(imageGrid.Height, imageGrid.Width, imageBoundary);

            // Define ITileCreator instance for creating image tiles.
            ITileCreator tileCreator = TileCreatorFactory.CreateImageTileCreator(imageColorMap, projection, outputDir);

            // Define plumbing for looping through all the tiles to be created for base image and pyramid.
            var tileGenerator = new TileGenerator(tileCreator);

            // Start building base image and the pyramid.
            Trace.TraceInformation("{0}: Building base and parent levels...", DateTime.Now.TimeOfDay.ToString(@"hh\:mm\:ss", CultureInfo.InvariantCulture));
            tileGenerator.Generate(maximumLevelsOfDetail);

            string fileName = Path.GetFileNameWithoutExtension(inputImage);

            // Generate Plate file.
            Trace.TraceInformation("{0}: Building Plate file...", DateTime.Now.TimeOfDay.ToString(@"hh\:mm\:ss", CultureInfo.InvariantCulture));
            ImageTileSerializer pyramid        = new ImageTileSerializer(TileHelper.GetDefaultImageTilePathTemplate(outputDir), ImageFormat.Png);
            PlateFileGenerator  plateGenerator = new PlateFileGenerator(
                Path.Combine(outputDir, fileName + ".plate"),
                maximumLevelsOfDetail,
                ImageFormat.Png);

            plateGenerator.CreateFromImageTile(pyramid);

            // Generate Thumbnail Images.
            Trace.TraceInformation("{0}: Building Thumbnail image..", DateTime.Now.TimeOfDay.ToString(@"hh\:mm\:ss", CultureInfo.InvariantCulture));
            string thumbnailFile = Path.Combine(outputDir, fileName + ".jpeg");

            TileHelper.GenerateThumbnail(inputImage, 96, 45, thumbnailFile, ImageFormat.Jpeg);

            // Get the path of image tiles created and save it in WTML file.
            Trace.TraceInformation("{0}: Building WTML file..", DateTime.Now.TimeOfDay.ToString(@"hh\:mm\:ss", CultureInfo.InvariantCulture));
            string pyramidPath = WtmlCollection.GetWtmlTextureTilePath(TileHelper.GetDefaultImageTilePathTemplate(outputDir), imageFormat.ToString());

            // Create and save WTML collection file.
            WtmlCollection wtmlCollection = new WtmlCollection(fileName, thumbnailFile, pyramidPath, maximumLevelsOfDetail, projection);
            string         path           = Path.Combine(outputDir, fileName + ".wtml");

            wtmlCollection.Save(path);
            Trace.TraceInformation("{0}: Collection successfully generated.", DateTime.Now.TimeOfDay.ToString(@"hh\:mm\:ss", CultureInfo.InvariantCulture));
        }
コード例 #6
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        public Level(int width, int height)
        {
            this.width  = width;
            this.height = height;

            tileObservers      = new List <ITileObserver>();
            wallObservers      = new List <IWallObserver>();
            furnitureObservers = new List <IFurnitureObserver>();

            tiles      = TileGenerator.Generate(this, width, height);
            walls      = WallGenerator.Generate(this, width, height);
            characters = new List <ICharacter>();
        }
コード例 #7
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        public void GeneratePyramidsTest()
        {
            MockClasses.MockTileCreatorForTileGenerator creator = new MockClasses.MockTileCreatorForTileGenerator();
            TileGenerator target = new TileGenerator(creator);
            int level = 5;
            target.Generate(level);

            Assert.AreEqual(6, creator.TileCreated.Count);
            Assert.AreEqual(1024, creator.TileCreated[5]);
            Assert.AreEqual(256, creator.TileCreated[4]);
            Assert.AreEqual(64, creator.TileCreated[3]);
            Assert.AreEqual(16, creator.TileCreated[2]);
            Assert.AreEqual(4, creator.TileCreated[1]);
            Assert.AreEqual(1, creator.TileCreated[0]);
        }
コード例 #8
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        public void GeneratePyramidsTest()
        {
            MockClasses.MockTileCreatorForTileGenerator creator = new MockClasses.MockTileCreatorForTileGenerator();
            TileGenerator target = new TileGenerator(creator);
            int           level  = 5;

            target.Generate(level);

            Assert.AreEqual(6, creator.TileCreated.Count);
            Assert.AreEqual(1024, creator.TileCreated[5]);
            Assert.AreEqual(256, creator.TileCreated[4]);
            Assert.AreEqual(64, creator.TileCreated[3]);
            Assert.AreEqual(16, creator.TileCreated[2]);
            Assert.AreEqual(4, creator.TileCreated[1]);
            Assert.AreEqual(1, creator.TileCreated[0]);
        }
コード例 #9
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        public void GeneratePyramidsWithBoundaryMercatorTest()
        {
            MockClasses.MockTileCreatorForMercatorTileGenerator creator = new MockClasses.MockTileCreatorForMercatorTileGenerator();
            TileGenerator target = new TileGenerator(creator);
            int level = 5;
            var imageBoundary = new Boundary(-180, -90, 180, 90);

            target.Generate(level, imageBoundary);

            Assert.AreEqual(6, creator.TileCreated.Count);
            Assert.AreEqual(1024, creator.TileCreated[5]);
            Assert.AreEqual(256, creator.TileCreated[4]);
            Assert.AreEqual(64, creator.TileCreated[3]);
            Assert.AreEqual(16, creator.TileCreated[2]);
            Assert.AreEqual(4, creator.TileCreated[1]);
            Assert.AreEqual(1, creator.TileCreated[0]);
        }
コード例 #10
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        public void GeneratePyramidsWithBoundaryMercatorTest()
        {
            MockClasses.MockTileCreatorForMercatorTileGenerator creator = new MockClasses.MockTileCreatorForMercatorTileGenerator();
            TileGenerator target        = new TileGenerator(creator);
            int           level         = 5;
            var           imageBoundary = new Boundary(-180, -90, 180, 90);

            target.Generate(level, imageBoundary);

            Assert.AreEqual(6, creator.TileCreated.Count);
            Assert.AreEqual(1024, creator.TileCreated[5]);
            Assert.AreEqual(256, creator.TileCreated[4]);
            Assert.AreEqual(64, creator.TileCreated[3]);
            Assert.AreEqual(16, creator.TileCreated[2]);
            Assert.AreEqual(4, creator.TileCreated[1]);
            Assert.AreEqual(1, creator.TileCreated[0]);
        }
コード例 #11
0
ファイル: Program.cs プロジェクト: hxhlb/wwt-tile-sdk
        /// <summary>
        /// Processes the input equirectangular dataset.
        /// </summary>
        /// <param name="inputFile">
        /// Input File path.
        /// </param>
        /// <param name="outputDir">
        /// Output directory where pyramid is generated.
        /// </param>
        /// <param name="colorMapPath">
        /// Map of color map file.
        /// </param>
        /// <param name="orientation">
        /// Orientation of color map file.
        /// </param>
        /// <param name="projection">
        /// Projection type.
        /// </param>
        public static void ProcessEquirectangularGrid(string inputFile, string outputDir, string colorMapPath, ColorMapOrientation orientation, ProjectionTypes projection)
        {
            Trace.TraceInformation("{0}: Reading input dataset...", DateTime.Now.TimeOfDay.ToString(@"hh\:mm\:ss", CultureInfo.InvariantCulture));

            // Get grid details from the input file
            var dataGridDetails = DataGridHelper.LoadFromFile(inputFile);

            // Populate the data grid using grid details
            var dataGrid = new DataGrid(dataGridDetails.Data, true);

            // Build a equirectangular projection grid map using the data grid and boundary details
            var equirectangularGridMap = new EquirectangularGridMap(dataGrid, dataGridDetails.Boundary);

            // Build a color map using equirectangular projection grid map
            var dataColorMap = new DataColorMap(colorMapPath, equirectangularGridMap, orientation, dataGridDetails.MinimumThreshold, dataGridDetails.MaximumThreshold);

            // Define an instance of ITileCreator to create image tiles.
            ITileCreator imageTileCreator = TileCreatorFactory.CreateImageTileCreator(dataColorMap, projection, outputDir);

            Trace.TraceInformation("{0}: Building base and parent levels...", DateTime.Now.TimeOfDay.ToString(@"hh\:mm\:ss", CultureInfo.InvariantCulture));
            TileGenerator tileGenerator = new TileGenerator(imageTileCreator);
            int           zoomLevels    = 5;

            tileGenerator.Generate(zoomLevels);

            string fileName = Path.GetFileNameWithoutExtension(inputFile);

            // Generate Thumbnail Images.
            Trace.TraceInformation("{0}: Building Thumbnail image..", DateTime.Now.TimeOfDay.ToString(@"hh\:mm\:ss", CultureInfo.InvariantCulture));
            ImageTileSerializer tileSerializer = new ImageTileSerializer(TileHelper.GetDefaultImageTilePathTemplate(outputDir), ImageFormat.Png);
            string thumbnailFile = Path.Combine(outputDir, fileName + ".jpeg");

            TileHelper.GenerateThumbnail(tileSerializer.GetFileName(0, 0, 0), 96, 45, thumbnailFile, ImageFormat.Jpeg);

            // Create and save WTML file.
            Trace.TraceInformation("{0}: Generating WTML file...", DateTime.Now.TimeOfDay.ToString(@"hh\:mm\:ss", CultureInfo.InvariantCulture));
            string         textureTilePath = WtmlCollection.GetWtmlTextureTilePath(TileHelper.GetDefaultImageTilePathTemplate(outputDir), ImageFormat.Png.ToString());
            WtmlCollection wtmlCollection  = new WtmlCollection(fileName, thumbnailFile, textureTilePath, zoomLevels, projection);

            wtmlCollection.IsElevationModel = false;
            string path = Path.Combine(outputDir, fileName + ".wtml");

            wtmlCollection.Save(path);
            Trace.TraceInformation("{0}: Collection successfully generated.", DateTime.Now.TimeOfDay.ToString(@"hh\:mm\:ss", CultureInfo.InvariantCulture));
        }
コード例 #12
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        public void GeneratePyramidsDepthTest()
        {
            MockClasses.MockTileCreatorForTileGenerator creator = new MockClasses.MockTileCreatorForTileGenerator();
            TileGenerator target     = new TileGenerator(creator);
            int           level      = 5;
            int           tileXStart = 5;
            int           tileXEnd   = 28;
            int           tileYStart = 10;
            int           tileYEnd   = 28;
            int           depth      = 3;

            target.Generate(level, tileXStart, tileXEnd, tileYStart, tileYEnd, depth);

            Assert.AreEqual(3, creator.TileCreated.Count);
            Assert.AreEqual(456, creator.TileCreated[5]);
            Assert.AreEqual(130, creator.TileCreated[4]);
            Assert.AreEqual(42, creator.TileCreated[3]);
        }
コード例 #13
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        public void GeneratePyramidsDepthTest()
        {
            MockClasses.MockTileCreatorForTileGenerator creator = new MockClasses.MockTileCreatorForTileGenerator();
            TileGenerator target = new TileGenerator(creator);
            int level = 5;
            int tileXStart = 5;
            int tileXEnd = 28;
            int tileYStart = 10;
            int tileYEnd = 28;
            int depth = 3;

            target.Generate(level, tileXStart, tileXEnd, tileYStart, tileYEnd, depth);

            Assert.AreEqual(3, creator.TileCreated.Count);
            Assert.AreEqual(456, creator.TileCreated[5]);
            Assert.AreEqual(130, creator.TileCreated[4]);
            Assert.AreEqual(42, creator.TileCreated[3]);
        }
コード例 #14
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        /// <summary>
        /// Perform delineation for the specified region.
        /// </summary>
        /// <param name="inputGrid">Input data set.</param>
        /// <param name="outputDir">Output directory where the delineationated image tiles have to be persisted.</param>
        /// <param name="referenceImagePath">Reference image tiles folder path.</param>
        /// <param name="colorMapPath">Color map file path.</param>
        /// <param name="orientation">Color orientation.</param>
        /// <param name="maxLevel">Maximum level of the pyramid.</param>
        private static void DelineateImage(string inputGrid, string outputDir, string referenceImagePath, string colorMapPath, ColorMapOrientation orientation, int maxLevel)
        {
            Trace.TraceInformation("{0}: Starting delineation..", DateTime.Now.TimeOfDay.ToString(@"hh\:mm\:ss"));
            Trace.TraceInformation("{0}: Reading dataset..", DateTime.Now.TimeOfDay.ToString(@"hh\:mm\:ss"));
            ImageFormat imageFormat = ImageFormat.Png;

            // Read and parse the input dataset.
            var equirectangularGrid = new EquirectangularGrid(inputGrid);

            equirectangularGrid.MaximumLevelsOfDetail = maxLevel;

            // Define a color map to lookup color pixel for double values.
            var colorMap = new EquirectangularColorMap(colorMapPath, equirectangularGrid, orientation);

            // Define serialization mechanism for storing/retrieving reference tiles.
            var referenceTileSerializer = new ImageTileSerializer(TileHelper.GetDefaultImageTilePathTemplate(referenceImagePath), ImageFormat.Png);

            // Define an instance of ITielCreator to create the tiles.
            var tileSerializer   = new ImageTileSerializer(TileHelper.GetDefaultImageTilePathTemplate(outputDir), ImageFormat.Png);
            var imageTileCreator = new MaskedTileCreator(colorMap, tileSerializer, true);

            // Start building the image tiles.
            var tileGenerator = new TileGenerator(imageTileCreator);

            imageTileCreator.ReferenceTileSerializer = referenceTileSerializer;
            tileGenerator.Generate(maxLevel);

            string fileName = Path.GetFileNameWithoutExtension(inputGrid);

            // Generate Thumbnail Images.
            string thumbnailFile = Path.Combine(outputDir, fileName + ".jpeg");

            TileHelper.GenerateThumbnail(tileSerializer.GetFileName(0, 0, 0), 96, 45, thumbnailFile);

            // Create and save WTML file.
            string         textureTilePath = WtmlCollection.GetWtmlTextureTilePath(TileHelper.GetDefaultImageTilePathTemplate(outputDir), imageFormat.ToString());
            WtmlCollection wtmlCollection  = new WtmlCollection(fileName, thumbnailFile, textureTilePath, equirectangularGrid.MaximumLevelsOfDetail, ProjectionTypes.Toast);
            string         path            = Path.Combine(outputDir, fileName + ".wtml");

            wtmlCollection.Save(path);
            Trace.TraceInformation("{0}: Collection successfully generated.", DateTime.Now.TimeOfDay.ToString(@"hh\:mm\:ss"));
        }
コード例 #15
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    void OnWizardCreate()
    {
        var m = TileGenerator.Generate(Rows, Columns);

        if (meshFilter != null)
        {
            meshFilter.sharedMesh = m;
        }
        else
        {
            var a = Selection.activeGameObject;
            if (a != null)
            {
                var mf = a.GetComponent <MeshFilter>();
                if (mf != null)
                {
                    mf.sharedMesh = m;
                }
            }
        }
        // Selection.SetActiveObjectWithContext(m, m);
        EditorGUIUtility.PingObject(m);
    }
コード例 #16
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        /// <summary>
        /// Processes a list of input image tiles and generates pyramid for level N.
        /// </summary>
        /// <param name="inputFilePath">Xml file with list of image tile information.</param>
        /// <param name="outputDir">Output directory where the image tiles of pyramid has to be stored.</param>
        /// <param name="projection">Projection to be used.</param>
        /// <param name="inputBoundary">Input image boundary.</param>
        private static void ProcessMultipartEquirectangularImage(string inputFilePath, string outputDir, ProjectionTypes projection, Boundary inputBoundary)
        {
            ImageFormat imageFormat = ImageFormat.Png;

            Trace.TraceInformation("{0}: Reading image..", DateTime.Now.TimeOfDay.ToString(@"hh\:mm\:ss", CultureInfo.InvariantCulture));

            // Get the list of equirectangular images input.
            string[,] imageTiles = Program.GetInputImageList(inputFilePath);

            // Check if the image is circular.
            double longitudeDelta = inputBoundary.Right - inputBoundary.Left;
            bool   circular       = (360.0 - longitudeDelta) < 0.000001;

            // Build an image grid using the input images
            var imageGrid = new ImageGrid(imageTiles, circular);

            // Build the grid map for equirectangular projection using the image grid and boundary co-ordinates
            var equirectangularGridMap = new EquirectangularGridMap(imageGrid, inputBoundary);

            // Build the color map using equirectangular projection grid map
            var imageColorMap = new ImageColorMap(equirectangularGridMap);

            var maximumLevelsOfDetail = TileHelper.CalculateMaximumLevel(imageGrid.Height, imageGrid.Width, inputBoundary);

            // Define ITileCreator instance for creating image tiles.
            ITileCreator tileCreator = TileCreatorFactory.CreateImageTileCreator(imageColorMap, projection, outputDir);

            // Define bounds of the image. Image is assumed to cover the entire world.
            // If not, change the coordinates accordingly.
            // For Mercator projection, longitude spans from -180 to +180 and latitude from 90 to -90.
            Boundary gridBoundary = new Boundary(inputBoundary.Left, inputBoundary.Top, inputBoundary.Right, inputBoundary.Bottom);

            if (projection == ProjectionTypes.Toast)
            {
                // For Toast projection, longitude spans from 0 to +360 and latitude from 90 to -90.
                gridBoundary.Left  += 180;
                gridBoundary.Right += 180;
            }

            // Define plumbing for looping through all the tiles to be created for base image and pyramid.
            var tileGenerator = new TileGenerator(tileCreator);

            // Start building base image and the pyramid.
            Trace.TraceInformation("{0}: Building base and parent levels...", DateTime.Now.TimeOfDay.ToString(@"hh\:mm\:ss", CultureInfo.InvariantCulture));
            tileGenerator.Generate(maximumLevelsOfDetail, gridBoundary);

            string fileName = Path.GetFileNameWithoutExtension(inputFilePath);

            // Generate Plate file.
            Trace.TraceInformation("{0}: Building Plate file...", DateTime.Now.TimeOfDay.ToString(@"hh\:mm\:ss", CultureInfo.InvariantCulture));
            ImageTileSerializer pyramid        = new ImageTileSerializer(TileHelper.GetDefaultImageTilePathTemplate(outputDir), ImageFormat.Png);
            PlateFileGenerator  plateGenerator = new PlateFileGenerator(
                Path.Combine(outputDir, fileName + ".plate"),
                maximumLevelsOfDetail,
                ImageFormat.Png);

            plateGenerator.CreateFromImageTile(pyramid);

            // Generate Thumbnail Images.
            Trace.TraceInformation("{0}: Building Thumbnail image..", DateTime.Now.TimeOfDay.ToString(@"hh\:mm\:ss", CultureInfo.InvariantCulture));
            string thumbnailFile = Path.Combine(outputDir, fileName + ".jpeg");

            TileHelper.GenerateThumbnail(pyramid.GetFileName(0, 0, 0), 96, 45, thumbnailFile, ImageFormat.Jpeg);

            // Get the path of image tiles created and save it in WTML file.
            Trace.TraceInformation("{0}: Building WTML file..", DateTime.Now.TimeOfDay.ToString(@"hh\:mm\:ss", CultureInfo.InvariantCulture));
            string pyramidPath = WtmlCollection.GetWtmlTextureTilePath(TileHelper.GetDefaultImageTilePathTemplate(outputDir), imageFormat.ToString());

            // Create and save WTML collection file.
            WtmlCollection wtmlCollection = new WtmlCollection(fileName, thumbnailFile, pyramidPath, maximumLevelsOfDetail, projection, inputBoundary);
            string         path           = Path.Combine(outputDir, fileName + ".wtml");

            wtmlCollection.Save(path);
            Trace.TraceInformation("{0}: Collection successfully generated.", DateTime.Now.TimeOfDay.ToString(@"hh\:mm\:ss", CultureInfo.InvariantCulture));
        }
コード例 #17
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 private async void PinToStart()
 {
     IsPinned = await TileGenerator.Generate(dbService, true);
 }
コード例 #18
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        /// <summary>
        /// Processes the input equirectangular dataset.
        /// </summary>
        /// <param name="inputGrid">
        /// Input image path.
        /// </param>
        /// <param name="outputDir">
        /// Output directory where pyramid is generated.
        /// </param>
        /// <param name="projection">
        /// Projection type.
        /// </param>
        private static void ProcessEquirectangularGrid(string inputGrid, string outputDir, ProjectionTypes projection)
        {
            Trace.TraceInformation("{0}: Reading dataset..", DateTime.Now.TimeOfDay.ToString(@"hh\:mm\:ss", CultureInfo.InvariantCulture));
            ImageFormat imageFormat = ImageFormat.Png;

            // Read and parse glacier bay dataset.
            // Define a color map with relief shading implemented.
            var datagridDetails = DataGridHelper.LoadFromFile(inputGrid);

            // Build a data grid using the input data set
            var dataGrid = new DataGrid(datagridDetails.Data, false);

            // Build the grid map for equirectangular projection using the data grid and boundary co-ordinates
            var equirectangularGridMap = new EquirectangularGridMap(dataGrid, datagridDetails.Boundary);

            // Build the color map using equirectangular projection grid map
            var dataColorMap = new ShadedReliefColorMap(equirectangularGridMap);

            var maximumLevelsOfDetail = 15;

            // Define an instance of ITileCreator to create image tiles.
            ITileCreator imageTileCreator = TileCreatorFactory.CreateImageTileCreator(dataColorMap, projection, outputDir);

            // Define an instance of ITileCreator to create DEM tiles.
            // Define serialization mechanism for storing and retrieving DEM tiles.
            ITileCreator demTileCreator = TileCreatorFactory.CreateDemTileCreator(dataColorMap, projection, outputDir);

            // MultiTile creator encapsulates image and DEM tile creators.
            var multiTileCreator = new MultiTileCreator(new Collection <ITileCreator>()
            {
                imageTileCreator, demTileCreator
            }, projection);

            // Define boundary for the region.
            var boundary = new Boundary(datagridDetails.Boundary.Left, datagridDetails.Boundary.Top, datagridDetails.Boundary.Right, datagridDetails.Boundary.Bottom);

            if (projection == ProjectionTypes.Toast)
            {
                boundary.Left  += 180.0;
                boundary.Right += 180.0;
            }

            // Generate base tiles and fill up the pyramid.
            var tileGenerator = new TileGenerator(multiTileCreator);

            tileGenerator.Generate(maximumLevelsOfDetail, boundary);

            // Path of Mercator and Toast DEM tile server.
            const string MercatorDemTilePath = @"http://(web server address)?Q={0},{1},{2},Mercator,dem2178";
            const string ToastDemTilePath    = @"http://(web server address)?Q={0},{1},{2},Toast,dem1033";

            string fileName = Path.GetFileNameWithoutExtension(inputGrid);

            // Generate Thumbnail Images.
            Trace.TraceInformation("{0}: Building Thumbnail image..", DateTime.Now.TimeOfDay.ToString(@"hh\:mm\:ss", CultureInfo.InvariantCulture));
            ImageTileSerializer tileSerializer = new ImageTileSerializer(TileHelper.GetDefaultImageTilePathTemplate(outputDir), ImageFormat.Png);
            string thumbnailFile = Path.Combine(outputDir, fileName + ".jpeg");

            TileHelper.GenerateThumbnail(tileSerializer.GetFileName(0, 0, 0), 96, 45, thumbnailFile, ImageFormat.Jpeg);

            // Create and save WTML file.
            string         textureTilePath = WtmlCollection.GetWtmlTextureTilePath(TileHelper.GetDefaultImageTilePathTemplate(outputDir), imageFormat.ToString());
            var            inputBoundary   = new Boundary(datagridDetails.Boundary.Left, datagridDetails.Boundary.Top, datagridDetails.Boundary.Right, datagridDetails.Boundary.Bottom);
            WtmlCollection wtmlCollection  = new WtmlCollection(fileName, thumbnailFile, textureTilePath, maximumLevelsOfDetail, projection, inputBoundary);

            wtmlCollection.ZoomLevel        = 0.2;
            wtmlCollection.IsElevationModel = true;
            wtmlCollection.DemTilePath      = projection == ProjectionTypes.Mercator ? MercatorDemTilePath : ToastDemTilePath;
            string path = Path.Combine(outputDir, fileName + ".wtml");

            wtmlCollection.Save(path);
            Trace.TraceInformation("{0}: Collection successfully generated.", DateTime.Now.TimeOfDay.ToString(@"hh\:mm\:ss", CultureInfo.InvariantCulture));
        }