public override void init() { collider = new TgcFixedYBoundingCylinder(new Vector3(0, 0, 0), 3, 3); collisionableSphere = new TgcBoundingSphere(new Vector3(-6, 0, 0), 3); collisionableAABB = new TgcBoundingBox(new Vector3(4, 0, -1), new Vector3(6, 2, 1)); collisionableCylinder = new TgcFixedYBoundingCylinder(new Vector3(0, 0, -6), 2, 2); GuiController.Instance.Modifiers.addVertex2f("size", new Vector2(1, 1), new Vector2(5, 10), new Vector2(2, 5)); GuiController.Instance.Modifiers.addVertex3f("position", new Vector3(-20, -20, -20), new Vector3(20, 20, 20), new Vector3(0, 0, 0)); collider.setRenderColor(Color.LimeGreen); }