public override void Dispose() { escenario.DisposeAll(); personaje.Dispose(); skyBox.Dispose(); collisionNormalArrow.Dispose(); directionArrow.Dispose(); }
public void Dispose() { world.Dispose(); directionArrow.Dispose(); hud.Dispose(); pauseMsg.Dispose(); gameOverMsg.Dispose(); //enemyHP.Dispose(); }
public override void Dispose() { quad.Dispose(); normalArrow.Dispose(); }
public override void Dispose() { arrow.Dispose(); }