コード例 #1
0
 public Frame(int size_x, int size_y)
 {
     Size_x      = size_x;
     Size_y      = size_y;
     state       = TextureInitializer.CreateArray <char>(size_x, size_y);
     flaggedRows = new List <int>();
 }
コード例 #2
0
 // constructor
 // map size and location as parameter
 public Map(int _size_x, int _size_y, int loc_x, int loc_y)
 {
     Size_x      = _size_x;
     Size_y      = _size_y;
     Position_x  = loc_x;
     Position_y  = loc_y;
     state       = TextureInitializer.CreateArray <Entity>(Size_x, Size_y);
     flaggedRows = new List <int>();
 }