private void MyView_KeyDown(object sender, KeyEventArgs e) { if (e.KeyCode == Keys.Return) { TextNode cn = myView.Selection.Primary as TextNode; if (cn != null) { cn.ToggleInfo(); } } else if (e.Control && e.KeyCode == Keys.Q) { // } else if (e.Shift && e.Control && e.KeyCode == Keys.P) { myView.PrintPreview(); } else if (e.Control && e.KeyCode == Keys.P) { myView.Print(); } else if (e.Control && e.KeyCode == Keys.L) { LoadNodesFromXml(); } }