protected override void OnExited(EventArgs e) { base.OnExited(e); Server.SendRconCommand("unloadfs EntryMap"); Server.SendRconCommand("unloadfs RemoveBuilding"); Server.SendRconCommand($"unloadfs {GetCurrentMap()}"); Flag.RemoveAll(); TeamAlpha.Icon.Dispose(); TeamBeta.Icon.Dispose(); TimerLeft.Dispose(); TextDrawGlobal.Destroy(); TextDrawEntry.Destroy(); Console.WriteLine(" The gamemode was unloading correctly."); }