private void SetLevelTransition() { if (currentLevelIndex == 4) { finalPanel.SetActive(true); PlayButtonSound(); Invoke("PlayButtonSound", 2.0f); } else { transitionTextImage.GetComponent <Image>().sprite = messageSprites[currentLevelIndex].sprites[0]; transitionTextImage.SetSprites(messageSprites[currentLevelIndex].sprites); transitionPanel.SetActive(true); PlayButtonSound(); } }