private void SetLevelTransition()
    {
        if (currentLevelIndex == 4)
        {
            finalPanel.SetActive(true);
            PlayButtonSound();

            Invoke("PlayButtonSound", 2.0f);
        }
        else
        {
            transitionTextImage.GetComponent <Image>().sprite = messageSprites[currentLevelIndex].sprites[0];
            transitionTextImage.SetSprites(messageSprites[currentLevelIndex].sprites);
            transitionPanel.SetActive(true);
            PlayButtonSound();
        }
    }