コード例 #1
0
 // Start is called before the first frame update
 void OnTriggerEnter(Collider other)
 {
     if (other.CompareTag("Enemy"))
     {
         Tesla_tower l  = obj.GetComponent <Tesla_tower>();
         moving      l2 = other.GetComponent <moving>();
         l.addenemy(other.gameObject, l2.whalk_in);
     }
 }
コード例 #2
0
    void OnTriggerExit(Collider other)
    {
        Tesla_tower l = obj.GetComponent <Tesla_tower>();

        l.deletenemy(other.gameObject);
    }