コード例 #1
0
ファイル: TestGame.cs プロジェクト: ajmd17/apexengine-sharp
        public void OnChunkAdd(Terrain.TerrainChunkNode chunk, EventArgs e)
        {
            if (!chunk.HasController(typeof(GrassPopulator)))
            {
                GrassPopulator grass;
                chunk.AddController(grass = new GrassPopulator(PhysicsWorld, cam));
                grass.GenPatches(chunk, 5, 12);
            }
            if (!chunk.HasController(typeof(RockPopulator)))
            {
                RockPopulator rock;
                chunk.AddController(rock = new RockPopulator(PhysicsWorld, cam));
                rock.GenPatches(chunk, 3, 3);
            }
            if (!chunk.HasController(typeof(TreePopulator)))
            {
                TreePopulator tree;
                chunk.AddController(tree = new TreePopulator(PhysicsWorld, cam));
                tree.GenPatches(chunk, 2, 2);
            }

            /*
            for (int i = 0; i < chunk.hm.heights.Length; i++)
            {
                chunk.hm.heights[i] = 0f;
            }
            chunk.hm.RebuildTerrainMesh();*/
        }