コード例 #1
0
        public static void ApplyAccessoryEffect(TerraGuardian guardian, Item i)
        {
            if (i.type == 0)
            {
                return;
            }
            switch (i.type)
            {
            case ItemID.BandofStarpower:
                guardian.MMP += 20;
                break;

            case ItemID.ManaRegenerationBand:
                guardian.MMP            += 20;
                guardian.ManaRegenBonus += 25;
                guardian.AddFlag(GuardianFlags.ManaRegenDelayReduction);
                break;

            case ItemID.MagicCuffs:
                guardian.MMP            += 20;
                guardian.ManaRegenBonus += 25;
                guardian.AddFlag(GuardianFlags.MagicCuffs);
                guardian.AddFlag(GuardianFlags.ManaRegenDelayReduction);
                break;

            case ItemID.CelestialMagnet:
                guardian.AddFlag(GuardianFlags.StarMagnet);
                break;

            case ItemID.CelestialCuffs:
                guardian.MMP            += 20;
                guardian.ManaRegenBonus += 25;
                guardian.AddFlag(GuardianFlags.MagicCuffs);
                guardian.AddFlag(GuardianFlags.ManaRegenDelayReduction);
                guardian.AddFlag(GuardianFlags.StarMagnet);
                break;

            case ItemID.CelestialEmblem:
                guardian.AddFlag(GuardianFlags.StarMagnet);
                guardian.MagicDamageMultiplier += 0.15f;
                break;

            case ItemID.NaturesGift:
                guardian.ManaCostMult -= 0.06f;
                break;

            case ItemID.ManaFlower:
                guardian.ManaCostMult -= 0.08f;
                guardian.AddFlag(GuardianFlags.AutoManaPotion);
                break;

            case ItemID.Aglet:
                guardian.MoveSpeed += 0.05f;
                break;

            case ItemID.ShinyRedBalloon:
            case ItemID.BalloonPufferfish:
                guardian.AddFlag(GuardianFlags.JumpHeightBoost);
                break;

            case ItemID.FartinaJar:
                guardian.AddFlag(GuardianFlags.ExtraJumpFart);
                break;

            case ItemID.CloudinaBottle:
                guardian.AddFlag(GuardianFlags.ExtraJumpCloud);
                break;

            case ItemID.BlizzardinaBottle:
                guardian.AddFlag(GuardianFlags.ExtraJumpBlizzard);
                break;

            case ItemID.TsunamiInABottle:
                guardian.AddFlag(GuardianFlags.ExtraJumpWater);
                break;

            case ItemID.SandstorminaBottle:
                guardian.AddFlag(GuardianFlags.ExtraJumpSand);
                break;

            case ItemID.CloudinaBalloon:
                guardian.AddFlag(GuardianFlags.ExtraJumpCloud);
                guardian.AddFlag(GuardianFlags.JumpHeightBoost);
                break;

            case ItemID.BlizzardinaBalloon:
                guardian.AddFlag(GuardianFlags.ExtraJumpBlizzard);
                guardian.AddFlag(GuardianFlags.JumpHeightBoost);
                break;

            case ItemID.SandstorminaBalloon:
                guardian.AddFlag(GuardianFlags.ExtraJumpSand);
                guardian.AddFlag(GuardianFlags.JumpHeightBoost);
                break;

            case ItemID.SharkronBalloon:
                guardian.AddFlag(GuardianFlags.ExtraJumpCloud);
                guardian.AddFlag(GuardianFlags.ExtraJumpWater);
                guardian.AddFlag(GuardianFlags.JumpHeightBoost);
                break;

            case ItemID.BalloonHorseshoeSharkron:
                guardian.AddFlag(GuardianFlags.ExtraJumpCloud);
                guardian.AddFlag(GuardianFlags.ExtraJumpWater);
                guardian.AddFlag(GuardianFlags.JumpHeightBoost);
                guardian.AddFlag(GuardianFlags.FallDamageImmunity);
                break;

            case ItemID.BundleofBalloons:
                guardian.AddFlag(GuardianFlags.ExtraJumpCloud);
                guardian.AddFlag(GuardianFlags.ExtraJumpBlizzard);
                guardian.AddFlag(GuardianFlags.ExtraJumpSand);
                guardian.AddFlag(GuardianFlags.JumpHeightBoost);
                break;

            case ItemID.LuckyHorseshoe:
                guardian.AddFlag(GuardianFlags.FallDamageImmunity);
                break;

            case ItemID.AnkletoftheWind:
                guardian.MoveSpeed += 0.1f;
                break;

            case ItemID.HermesBoots:
            case ItemID.FlurryBoots:
            case ItemID.SailfishBoots:
                guardian.DashSpeed = guardian.Base.MaxSpeed * 2;
                break;

            case ItemID.SpectreBoots:
                guardian.DashSpeed  = guardian.Base.MaxSpeed * 2;
                guardian.RocketType = 2;
                break;

            case ItemID.RocketBoots:
                guardian.RocketType = 1;
                break;

            case ItemID.LightningBoots:
                guardian.DashSpeed  = guardian.Base.MaxSpeed * 2.25f;
                guardian.RocketType = 2;
                guardian.MoveSpeed += 0.08f;
                break;

            case ItemID.FrostsparkBoots:
                guardian.DashSpeed  = guardian.Base.MaxSpeed * 2.25f;
                guardian.RocketType = 3;
                guardian.MoveSpeed += 0.08f;
                guardian.AddFlag(GuardianFlags.IceSkating);
                break;

            case ItemID.IceSkates:
                guardian.AddFlag(GuardianFlags.IceSkating);
                break;

            case ItemID.BlueHorseshoeBalloon:
                guardian.AddFlag(GuardianFlags.ExtraJumpCloud);
                guardian.AddFlag(GuardianFlags.JumpHeightBoost);
                guardian.AddFlag(GuardianFlags.FallDamageImmunity);
                break;

            case ItemID.WhiteHorseshoeBalloon:
                guardian.AddFlag(GuardianFlags.ExtraJumpBlizzard);
                guardian.AddFlag(GuardianFlags.JumpHeightBoost);
                guardian.AddFlag(GuardianFlags.FallDamageImmunity);
                break;

            case ItemID.YellowHorseshoeBalloon:
                guardian.AddFlag(GuardianFlags.ExtraJumpSand);
                guardian.AddFlag(GuardianFlags.JumpHeightBoost);
                guardian.AddFlag(GuardianFlags.FallDamageImmunity);
                break;

            case ItemID.BalloonHorseshoeFart:
                guardian.AddFlag(GuardianFlags.ExtraJumpFart);
                guardian.AddFlag(GuardianFlags.JumpHeightBoost);
                guardian.AddFlag(GuardianFlags.FallDamageImmunity);
                break;

            case ItemID.BalloonHorseshoeHoney:
                guardian.AddFlag(GuardianFlags.BeeCounter);
                guardian.AddFlag(GuardianFlags.JumpHeightBoost);
                guardian.AddFlag(GuardianFlags.FallDamageImmunity);
                break;

            case ItemID.ObsidianHorseshoe:
                guardian.AddFlag(GuardianFlags.FallDamageImmunity);
                guardian.AddFlag(GuardianFlags.FireblocksImmunity);
                break;

            case ItemID.HoneyComb:
                guardian.AddFlag(GuardianFlags.BeeCounter);
                break;

            case ItemID.HoneyBalloon:
                guardian.AddFlag(GuardianFlags.BeeCounter);
                guardian.AddFlag(GuardianFlags.JumpHeightBoost);
                break;

            case ItemID.Flipper:
                guardian.AddFlag(GuardianFlags.SwimmingAbility);
                break;

            case ItemID.DivingGear:
                guardian.AddFlag(GuardianFlags.ExtendedBreath);
                guardian.AddFlag(GuardianFlags.SwimmingAbility);
                break;

            case ItemID.JellyfishNecklace:
                guardian.AddFlag(GuardianFlags.UnderwaterJellyfishGlow);
                break;

            case ItemID.JellyfishDivingGear:
                guardian.AddFlag(GuardianFlags.ExtendedBreath);
                guardian.AddFlag(GuardianFlags.SwimmingAbility);
                guardian.AddFlag(GuardianFlags.UnderwaterJellyfishGlow);
                break;

            case ItemID.ArcticDivingGear:
                guardian.AddFlag(GuardianFlags.ExtendedBreath);
                guardian.AddFlag(GuardianFlags.SwimmingAbility);
                guardian.AddFlag(GuardianFlags.UnderwaterJellyfishGlow);
                guardian.AddFlag(GuardianFlags.IceSkating);
                break;

            case ItemID.ClimbingClaws:
                guardian.AddFlag(GuardianFlags.ClimbingClaws);
                break;

            case ItemID.ShoeSpikes:
                guardian.AddFlag(GuardianFlags.ClimbingPaws);
                break;

            case ItemID.TigerClimbingGear:
                guardian.AddFlag(GuardianFlags.ClimbingClaws);
                guardian.AddFlag(GuardianFlags.ClimbingPaws);
                break;

            case ItemID.MasterNinjaGear:
                guardian.AddFlag(GuardianFlags.ClimbingClaws);
                guardian.AddFlag(GuardianFlags.ClimbingPaws);
                guardian.AddFlag(GuardianFlags.Dash);
                guardian.DodgeRate += 10;
                break;

            case ItemID.Tabi:
                guardian.AddFlag(GuardianFlags.Dash);
                break;

            case ItemID.BlackBelt:
                guardian.DodgeRate += 10;
                break;

            case ItemID.FrogLeg:
                guardian.AddFlag(GuardianFlags.AllowHopping);
                guardian.JumpSpeed           += 2.4f;
                guardian.FallHeightTolerance += 15;
                break;

            case ItemID.LavaCharm:
                guardian.AddFlag(GuardianFlags.LavaTolerance);
                break;

            case ItemID.WaterWalkingBoots:
                guardian.AddFlag(GuardianFlags.WaterWalking);
                break;

            case ItemID.ObsidianWaterWalkingBoots:
                guardian.AddFlag(GuardianFlags.WaterWalking);
                guardian.AddFlag(GuardianFlags.FireblocksImmunity);
                break;

            case ItemID.LavaWaders:
                guardian.AddFlag(GuardianFlags.LavaTolerance);
                guardian.AddFlag(GuardianFlags.WaterWalking);
                guardian.AddFlag(GuardianFlags.FireblocksImmunity);
                break;

            case ItemID.CobaltShield:
                guardian.AddFlag(GuardianFlags.KnockbackImmunity);
                break;

            case ItemID.ObsidianShield:
                guardian.AddFlag(GuardianFlags.KnockbackImmunity);
                guardian.AddFlag(GuardianFlags.FireblocksImmunity);
                break;

            case ItemID.AnkhShield:
                guardian.AddFlag(GuardianFlags.KnockbackImmunity);
                guardian.AddFlag(GuardianFlags.FireblocksImmunity);
                guardian.AddBuffImmunity(BuffID.Bleeding);
                guardian.AddBuffImmunity(BuffID.BrokenArmor);
                guardian.AddBuffImmunity(BuffID.Confused);
                guardian.AddBuffImmunity(BuffID.Cursed);
                guardian.AddBuffImmunity(BuffID.Darkness);
                guardian.AddBuffImmunity(BuffID.Poisoned);
                guardian.AddBuffImmunity(BuffID.Silenced);
                guardian.AddBuffImmunity(BuffID.Slow);
                guardian.AddBuffImmunity(BuffID.Weak);
                guardian.AddBuffImmunity(BuffID.Burning);
                break;

            case ItemID.StarCloak:
                guardian.AddFlag(GuardianFlags.StarCounter);
                break;

            case ItemID.CrossNecklace:
                guardian.AddFlag(GuardianFlags.ImprovedImmuneTime);
                break;

            case ItemID.StarVeil:
                guardian.AddFlag(GuardianFlags.ImprovedImmuneTime);
                guardian.AddFlag(GuardianFlags.StarCounter);
                break;

            case ItemID.BeeCloak:
                guardian.AddFlag(GuardianFlags.StarCounter);
                guardian.AddFlag(GuardianFlags.BeeCounter);
                break;

            case ItemID.AvengerEmblem:
                guardian.MeleeDamageMultiplier  += 0.12f;
                guardian.RangedDamageMultiplier += 0.12f;
                guardian.MagicDamageMultiplier  += 0.12f;
                guardian.SummonDamageMultiplier += 0.12f;
                break;

            case ItemID.WarriorEmblem:
                guardian.MeleeDamageMultiplier += 0.15f;
                break;

            case ItemID.RangerEmblem:
                guardian.RangedDamageMultiplier += 0.15f;
                break;

            case ItemID.SorcererEmblem:
                guardian.MagicDamageMultiplier += 0.15f;
                break;

            case ItemID.SummonerEmblem:
                guardian.SummonDamageMultiplier += 0.15f;
                break;

            case ItemID.MoonCharm:
                guardian.AddFlag(GuardianFlags.WerewolfAcc);
                break;

            case ItemID.FlowerBoots:
                guardian.AddFlag(GuardianFlags.FlowerBoots);
                break;

            case ItemID.NeptunesShell:
                guardian.AddFlag(GuardianFlags.MerfolkAcc);
                break;

            case ItemID.MoonShell:
                guardian.AddFlag(GuardianFlags.WerewolfAcc);
                guardian.AddFlag(GuardianFlags.MerfolkAcc);
                break;

            case ItemID.SunStone:
                guardian.AddFlag(GuardianFlags.SunBuff);
                break;

            case ItemID.MoonStone:
                guardian.AddFlag(GuardianFlags.MoonBuff);
                break;

            case ItemID.CelestialStone:
                guardian.AddFlag(GuardianFlags.SunBuff);
                guardian.AddFlag(GuardianFlags.MoonBuff);
                break;

            case ItemID.CelestialShell:
                guardian.AddFlag(GuardianFlags.SunBuff);
                guardian.AddFlag(GuardianFlags.MoonBuff);
                guardian.AddFlag(GuardianFlags.WerewolfAcc);
                guardian.AddFlag(GuardianFlags.MerfolkAcc);
                break;

            case ItemID.RifleScope:
                guardian.AddFlag(GuardianFlags.Scope);
                break;

            case ItemID.SniperScope:
                guardian.AddFlag(GuardianFlags.Scope);
                guardian.RangedDamageMultiplier += 0.1f;
                guardian.RangedCriticalRate     += 10;
                break;

            case ItemID.DestroyerEmblem:
                guardian.MeleeDamageMultiplier  += 0.1f;
                guardian.RangedDamageMultiplier += 0.1f;
                guardian.MagicDamageMultiplier  += 0.1f;
                guardian.SummonDamageMultiplier += 0.1f;
                guardian.MeleeCriticalRate      += 8;
                guardian.RangedCriticalRate     += 8;
                guardian.MagicCriticalRate      += 8;
                break;

            case ItemID.FeralClaws:
                guardian.MeleeSpeed += 0.12f;
                break;

            case ItemID.ObsidianRose:
                guardian.AddFlag(GuardianFlags.LavaDamageReduction);
                break;

            case ItemID.MagicQuiver:
                guardian.RangedDamageMultiplier += 0.1f;
                guardian.AddFlag(GuardianFlags.ArrowBuff);
                break;

            case ItemID.MagmaStone:
                guardian.AddFlag(GuardianFlags.MagmaStone);
                break;

            case ItemID.FireGauntlet:
                guardian.MeleeDamageMultiplier += 0.1f;
                guardian.MeleeKnockback        += 0.8f;
                guardian.MeleeSpeed            += 0.1f;
                guardian.AddFlag(GuardianFlags.MagmaStone);
                break;

            case ItemID.MechanicalGlove:
                guardian.MeleeDamageMultiplier += 0.12f;
                guardian.MeleeKnockback        += 0.7f;
                guardian.MeleeSpeed            += 0.12f;
                break;

            case ItemID.PowerGlove:
                guardian.MeleeKnockback += 0.7f;
                guardian.MeleeSpeed     += 0.12f;
                break;

            case ItemID.TitanGlove:
                guardian.MeleeKnockback += 0.7f;
                break;

            case ItemID.FleshKnuckles:
                guardian.AddFlag(GuardianFlags.Tanking);
                //guardian.Defense += 7;
                break;

            case ItemID.FrozenTurtleShell:
                guardian.AddFlag(GuardianFlags.FrozenTurtleShell);
                break;

            case ItemID.PaladinsShield:
                //guardian.Defense += 6;
                guardian.CoverRate += 25;
                guardian.AddFlag(GuardianFlags.KnockbackImmunity);
                break;

            case ItemID.PutridScent:
                guardian.MeleeDamageMultiplier  += 0.05f;
                guardian.RangedDamageMultiplier += 0.05f;
                guardian.MagicDamageMultiplier  += 0.05f;
                guardian.SummonDamageMultiplier += 0.05f;
                guardian.MeleeCriticalRate      += 5;
                guardian.RangedCriticalRate     += 5;
                guardian.MagicCriticalRate      += 5;
                break;

            case ItemID.SharkToothNecklace:
                guardian.MeleeDamageMultiplier  += 0.05f;
                guardian.RangedDamageMultiplier += 0.05f;
                guardian.MagicDamageMultiplier  += 0.05f;
                guardian.SummonDamageMultiplier += 0.05f;
                break;

            case ItemID.HerculesBeetle:
                guardian.SummonDamageMultiplier += 0.15f;
                break;

            case ItemID.NecromanticScroll:
                guardian.SummonDamageMultiplier += 0.10f;
                guardian.MaxMinions++;
                break;

            case ItemID.PapyrusScarab:
                guardian.SummonDamageMultiplier += 0.25f;
                guardian.MaxMinions++;
                break;

            case ItemID.PygmyNecklace:
                guardian.MaxMinions++;
                break;

            case ItemID.PhilosophersStone:
                guardian.AddFlag(GuardianFlags.ReduceHealingPotionCooldown);
                break;

            case ItemID.BandofRegeneration:
                guardian.AddFlag(GuardianFlags.ImprovedHealthRegeneration);
                break;

            case ItemID.CharmofMyths:
                guardian.AddFlag(GuardianFlags.ReduceHealingPotionCooldown);
                guardian.AddFlag(GuardianFlags.ImprovedImmuneTime);
                guardian.AddFlag(GuardianFlags.ImprovedHealthRegeneration);
                //Health regen bonus
                break;

            case ItemID.WormScarf:
                guardian.DefenseRate += 17;
                break;

            case ItemID.HiveBackpack:
                guardian.AddFlag(GuardianFlags.BeeBuff);
                break;

            case ItemID.PanicNecklace:
                guardian.AddFlag(GuardianFlags.PanicNecklace);
                break;

            case ItemID.SweetheartNecklace:
                guardian.AddFlag(GuardianFlags.PanicNecklace);
                guardian.AddFlag(GuardianFlags.BeeCounter);
                break;

            case ItemID.AdhesiveBandage:
                guardian.AddBuffImmunity(BuffID.Bleeding);
                break;

            case ItemID.AnkhCharm:
                guardian.AddBuffImmunity(BuffID.Bleeding);
                guardian.AddBuffImmunity(BuffID.BrokenArmor);
                guardian.AddBuffImmunity(BuffID.Confused);
                guardian.AddBuffImmunity(BuffID.Cursed);
                guardian.AddBuffImmunity(BuffID.Darkness);
                guardian.AddBuffImmunity(BuffID.Poisoned);
                guardian.AddBuffImmunity(BuffID.Silenced);
                guardian.AddBuffImmunity(BuffID.Slow);
                guardian.AddBuffImmunity(BuffID.Weak);
                break;

            case ItemID.ArmorPolish:
                guardian.AddBuffImmunity(BuffID.BrokenArmor);
                break;

            case ItemID.Vitamins:
                guardian.AddBuffImmunity(BuffID.Weak);
                break;

            case ItemID.ArmorBracing:
                guardian.AddBuffImmunity(BuffID.Weak);
                guardian.AddBuffImmunity(BuffID.BrokenArmor);
                break;

            case ItemID.Bezoar:
                guardian.AddBuffImmunity(BuffID.Poisoned);
                break;

            case ItemID.MedicatedBandage:
                guardian.AddBuffImmunity(BuffID.Bleeding);
                guardian.AddBuffImmunity(BuffID.Poisoned);
                break;

            case ItemID.Blindfold:
                guardian.AddBuffImmunity(BuffID.Darkness);
                break;

            case ItemID.CountercurseMantra:
                guardian.AddBuffImmunity(BuffID.Silenced);
                guardian.AddBuffImmunity(BuffID.Cursed);
                break;

            case ItemID.Megaphone:
                guardian.AddBuffImmunity(BuffID.Silenced);
                break;

            case ItemID.Nazar:
                guardian.AddBuffImmunity(BuffID.Cursed);
                break;

            case ItemID.FastClock:
                guardian.AddBuffImmunity(BuffID.Slow);
                break;

            case ItemID.TrifoldMap:
                guardian.AddBuffImmunity(BuffID.Confused);
                break;

            case ItemID.ThePlan:
                guardian.AddBuffImmunity(BuffID.Slow);
                guardian.AddBuffImmunity(BuffID.Confused);
                break;

            case ItemID.HandWarmer:
                guardian.AddBuffImmunity(BuffID.Chilled);
                guardian.AddBuffImmunity(BuffID.Frozen);
                break;

            //Wings
            case 492:
            case 493:
            case 2494:
                guardian.WingMaxFlightTime = 100;
                break;

            case 748:
                guardian.WingMaxFlightTime = 115;
                break;

            case 749:
            case 761:
            case 1515:
                guardian.WingMaxFlightTime = 130;
                break;

            case 785:
            case 786:
            case 1165:
                guardian.WingMaxFlightTime = 140;
                break;

            case 665:
            case 1583:
            case 1584:
            case 1585:
            case 1586:
            case 3228:
            case 3580:
            case 3582:
            case 3588:
            case 3592:
            case 3883:
                guardian.WingMaxFlightTime = 150;
                break;

            case 821:
            case 822:
            case 823:
            case 1162:
            case 2280:
            case 2770:
            case 3469:
            case 3470:
                guardian.WingMaxFlightTime = 160;
                break;

            case 1866:
            case 1871:
                guardian.WingMaxFlightTime = 170;
                break;

            case 2609:
                guardian.WingMaxFlightTime = 180;
                //Ignore water effect?
                break;

            case 948:
            case 1797:
            case 1830:
            case 3468:
            case 3471:
                guardian.WingMaxFlightTime = 180;
                break;
            }
        }