コード例 #1
0
        private void DrawModeSpecific()
        {
            DrawModeSpecificPerPlayer();
            switch ((GameType)Core.Cookies["CurrentGameType"])
            {
            case GameType.NORMAL:

                break;

            case GameType.COOPERATIVE:
                var totalScore = (from e in Core.Players where e.Playing select e.Score).Sum();
                _coopScoreDisplay.Draw();
                FontManager.DrawString("" + totalScore, "LargeFont",
                                       Core.Metrics["EvaluationTotalScore", 0], Color.White, FontAlign.Right);

                int gradeIndex = _grades[0];
                _gradeSpriteMap.Draw(gradeIndex, 150, 52, Core.Metrics["EvaluationTotalGrade", 0]);

                break;

            case GameType.TEAM:
            case GameType.VS_CPU:
                var teamAScore = (from e in Core.Players where (e.Playing && e.Team == 1) select e.Score).Sum();
                var teamBScore = (from e in Core.Players where (e.Playing && e.Team == 2) select e.Score).Sum();
                _teamScoreMeter.BlueScore = teamAScore;
                _teamScoreMeter.RedScore  = teamBScore;
                _teamScoreMeter.Draw();
                _teamScoreMeter.Update();
                break;
            }
        }
コード例 #2
0
ファイル: ScoreSet.cs プロジェクト: thomeval/wgibeat
        private void DrawTeamCombinedScores()
        {
            double blueScore = 0, redScore = 0;

            for (int x = 0; x < 4; x++)
            {
                if (!Players[x].Playing)
                {
                    continue;
                }
                if (Players[x].Team == 1)
                {
                    blueScore += _displayedScores[x];
                }
                else if (Players[x].Team == 2)
                {
                    redScore += _displayedScores[x];
                }
            }

            _teamScoreMeter.BlueScore = (long)Math.Ceiling(blueScore);
            _teamScoreMeter.RedScore  = (long)Math.Ceiling(redScore);
            _teamScoreMeter.Size      = _metrics["TeamScoreBase.Size", 0];

            if (Players[0].Playing || Players[1].Playing)
            {
                _teamScoreMeter.Position = (_metrics["TeamScoreBase", 0]);
                _teamScoreMeter.Draw();
            }
            if (Players[2].Playing || (Players[3].Playing))
            {
                _teamScoreMeter.Position = (_metrics["TeamScoreBase", 1]);
                _teamScoreMeter.Draw();
            }
            _teamScoreMeter.Update();
        }