コード例 #1
0
        /// <summary>
        /// Allows the game to perform any initialization it needs to before starting to run.
        /// This is where it can query for any required services and load any non-graphic
        /// related content.  Calling base.Initialize will enumerate through any components
        /// and initialize them as well.
        /// </summary>
        protected override void Initialize()
        {
            IsMouseVisible = true;

            viewport      = GraphicsDevice.Viewport;
            screenSize    = new Vector2(viewport.Width, viewport.Height);
            CoinsInserted = 0;

            taskScheduler = new TaskSchedulerComponent(this);
            Components.Add(taskScheduler);

            base.Initialize();
        }
コード例 #2
0
        /// <summary>
        /// Allows the game to perform any initialization it needs to before starting to run.
        /// This is where it can query for any required services and load any non-graphic
        /// related content.  Calling base.Initialize will enumerate through any components
        /// and initialize them as well.
        /// </summary>
        protected override void Initialize()
        {
            IsMouseVisible = true;

            viewport = GraphicsDevice.Viewport;
            screenSize = new Vector2(viewport.Width, viewport.Height);
            CoinsInserted = 0;

            taskScheduler = new TaskSchedulerComponent(this);
            Components.Add(taskScheduler);

            base.Initialize();
        }