コード例 #1
0
ファイル: Orbwalker.cs プロジェクト: dabest1111/EnsageSharp
        private static void Game_OnUpdate(EventArgs args)
        {
            if (!loaded)
            {
                //Orbwalking.Load();
                me = ObjectMgr.LocalHero;
                if (!Game.IsInGame || me == null)
                {
                    return;
                }
                loaded = true;
                Game.PrintMessage(
                    "<font face='Tahoma'><font color='#000000'>[--</font> <font color='#33ff66'>Orbwalker</font> by <font color='#999999'>MOON</font><font color='#ff9900'>ES</font> loaded! <font color='#000000'>--]</font></font>",
                    MessageType.LogMessage);
            }

            if (me == null || !me.IsValid)
            {
                //Orbwalking.Load();
                loaded = false;
                me     = ObjectMgr.LocalHero;
                if (rangeDisplay == null)
                {
                    return;
                }
                rangeDisplay = null;
                return;
            }

            if (Game.IsPaused)
            {
                return;
            }

            if (rangeDisplay == null)
            {
                rangeDisplay = me.AddParticleEffect(@"particles\ui_mouseactions\range_display.vpcf");
                lastRange    = me.GetAttackRange() + me.HullRadius + 25;
                rangeDisplay.SetControlPoint(1, new Vector3(lastRange, 0, 0));
            }
            else
            {
                if (lastRange != (me.GetAttackRange() + me.HullRadius + 25))
                {
                    lastRange = me.GetAttackRange() + me.HullRadius + 25;
                    rangeDisplay.Dispose();
                    rangeDisplay = me.AddParticleEffect(@"particles\ui_mouseactions\range_display.vpcf");
                    rangeDisplay.SetControlPoint(1, new Vector3(lastRange, 0, 0));
                }
            }
            if (target != null && (!target.IsValid || !target.IsVisible || !target.IsAlive || target.Health <= 0))
            {
                target = null;
            }
            var canCancel = Orbwalking.CanCancelAnimation();

            if (canCancel)
            {
                if (target != null && !target.IsVisible && !Orbwalking.AttackOnCooldown(target))
                {
                    target = me.ClosestToMouseTarget(128);
                }
                else if (target == null || !Orbwalking.AttackOnCooldown(target))
                {
                    var bestAa = me.BestAATarget();
                    if (bestAa != null)
                    {
                        target = me.BestAATarget();
                    }
                }
                if (Game.IsKeyDown(Menu.Item("farmKey").GetValue <KeyBind>().Key) &&
                    (creepTarget == null || !creepTarget.IsValid || !creepTarget.IsVisible || !creepTarget.IsAlive ||
                     creepTarget.Health <= 0 || !Orbwalking.AttackOnCooldown(creepTarget)))
                {
                    creepTarget = TargetSelector.GetLowestHPCreep(me);
                }
            }

            if (Game.IsChatOpen)
            {
                return;
            }

            if (Game.IsKeyDown(Menu.Item("farmKey").GetValue <KeyBind>().Key))
            {
                Orbwalking.Orbwalk(creepTarget);
            }
            if (Game.IsKeyDown(Menu.Item("chaseKey").GetValue <KeyBind>().Key))
            {
                Orbwalking.Orbwalk(target, attackmodifiers: true);
            }
            if (Game.IsKeyDown(Menu.Item("kiteKey").GetValue <KeyBind>().Key))
            {
                Orbwalking.Orbwalk(
                    target,
                    attackmodifiers: true,
                    bonusWindupMs: Menu.Item("bonusWindup").GetValue <Slider>().Value);
            }
        }
コード例 #2
0
ファイル: Orbwalker.cs プロジェクト: Art2857/EnsageSharp
        private static void Game_OnUpdate(EventArgs args)
        {
            if (!loaded)
            {
                //Orbwalking.Load();
                me = ObjectMgr.LocalHero;
                if (!Game.IsInGame || me == null)
                {
                    return;
                }
                loaded = true;
            }

            if (me == null || !me.IsValid)
            {
                //Orbwalking.Load();
                loaded = false;
                me     = ObjectMgr.LocalHero;
                if (rangeDisplay == null)
                {
                    return;
                }
                rangeDisplay = null;
                return;
            }

            if (Game.IsPaused)
            {
                return;
            }

            if (rangeDisplay == null)
            {
                rangeDisplay = me.AddParticleEffect(@"particles\ui_mouseactions\range_display.vpcf");
                lastRange    = me.GetAttackRange() + me.HullRadius + 25;
                rangeDisplay.SetControlPoint(1, new Vector3(lastRange, 0, 0));
            }
            else
            {
                if (lastRange != (me.GetAttackRange() + me.HullRadius + 25))
                {
                    lastRange = me.GetAttackRange() + me.HullRadius + 25;
                    rangeDisplay.Dispose();
                    rangeDisplay = me.AddParticleEffect(@"particles\ui_mouseactions\range_display.vpcf");
                    rangeDisplay.SetControlPoint(1, new Vector3(lastRange, 0, 0));
                }
            }
            if (target != null && (!target.IsValid || !target.IsVisible || !target.IsAlive || target.Health <= 0))
            {
                target = null;
            }
            var canCancel = Orbwalking.CanCancelAnimation();

            if (canCancel)
            {
                if (target != null && !target.IsVisible && !Orbwalking.AttackOnCooldown(target))
                {
                    target = me.ClosestToMouseTarget(128);
                }
                else if (target == null || !Orbwalking.AttackOnCooldown(target))
                {
                    var bestAa = me.BestAATarget();
                    if (bestAa != null)
                    {
                        target = me.BestAATarget();
                    }
                }
                if (Game.IsKeyDown(FarmKey) &&
                    (creepTarget == null || !creepTarget.IsValid || !creepTarget.IsVisible || !creepTarget.IsAlive || creepTarget.Health <= 0 ||
                     !Orbwalking.AttackOnCooldown(creepTarget)))
                {
                    creepTarget = TargetSelector.GetLowestHPCreep(me);
                }
            }

            if (Game.IsChatOpen)
            {
                return;
            }

            if (Game.IsKeyDown(FarmKey))
            {
                Orbwalking.Orbwalk(creepTarget);
            }
            if (Game.IsKeyDown(ChaseKey))
            {
                Orbwalking.Orbwalk(target, attackmodifiers: true);
            }
            if (Game.IsKeyDown(KiteKey))
            {
                Orbwalking.Orbwalk(
                    target,
                    attackmodifiers: true,
                    bonusRange: (float)(UnitDatabase.GetAttackRate(me) * 1000));
            }
        }
コード例 #3
0
ファイル: Orbwalker.cs プロジェクト: RyDice/EnsageSharp
        /// <summary>
        ///     The game_ on update.
        /// </summary>
        /// <param name="args">
        ///     The args.
        /// </param>
        private static void Game_OnUpdate(EventArgs args)
        {
            if (!loaded)
            {
                me = ObjectMgr.LocalHero;
                if (!Game.IsInGame || me == null)
                {
                    return;
                }

                loaded = true;
                target = null;
                RangeDisplay.Dispose();
                Game.PrintMessage(
                    "<font face='Tahoma'><font color='#000000'>[--</font> <font color='#33ff66'>Orbwalker</font> by <font color='#999999'>MOON</font><font color='#ff9900'>ES</font> loaded! <font color='#000000'>--]</font></font>",
                    MessageType.LogMessage);
            }

            if (me == null || !me.IsValid)
            {
                loaded = false;
                me     = ObjectMgr.LocalHero;

                target = null;
                RangeDisplay.Dispose();
                return;
            }

            RangeDisplay.Me();

            if (Game.IsPaused)
            {
                return;
            }

            if (RangeDisplay.IsDisposed())
            {
                if (me.IsAlive)
                {
                    RangeDisplay.Create();
                }
            }
            else
            {
                if (!me.IsAlive)
                {
                    RangeDisplay.Dispose();
                }
                else if (!RangeDisplay.IsUpdated())
                {
                    RangeDisplay.Update();
                }
            }

            if (target != null && (!target.IsValid || !target.IsVisible || !target.IsAlive || target.Health <= 0))
            {
                target = null;
            }

            var canCancel = Orbwalking.CanCancelAnimation();
            var cd        = Orbwalking.AttackOnCooldown(creepTarget);

            if ((canCancel || !cd) && Utils.SleepCheck("Orbwalk.Attack"))
            {
                if (Utils.SleepCheck("Orbwalker.Update.Target"))
                {
                    if (target != null && !target.IsVisible)
                    {
                        target = me.ClosestToMouseTarget(128);
                    }
                    else if (target == null)
                    {
                        var bestAa = me.BestAATarget();
                        if (bestAa != null)
                        {
                            target = me.BestAATarget();
                        }
                    }

                    Utils.Sleep(500, "Orbwalker.Update.Target");
                }

                if (!Game.IsChatOpen && Game.IsKeyDown(Menu.Item("farmKey").GetValue <KeyBind>().Key) &&
                    (creepTarget == null || !creepTarget.IsValid || !creepTarget.IsAlive || !creepTarget.IsVisible ||
                     Utils.SleepCheck("Orbwalker.Update.Creep")))
                {
                    creepTarget = TargetSelector.GetLowestHPCreep(me, 200);
                    Utils.Sleep(500, "Orbwalker.Update.Creep");
                }
            }

            if (Game.IsChatOpen)
            {
                return;
            }

            if (Game.IsKeyDown(Menu.Item("farmKey").GetValue <KeyBind>().Key))
            {
                Orbwalking.Orbwalk(creepTarget);
                return;
            }

            if (Game.IsKeyDown(Menu.Item("chaseKey").GetValue <KeyBind>().Key))
            {
                Orbwalking.Orbwalk(target, attackmodifiers: true);
                return;
            }

            if (Game.IsKeyDown(Menu.Item("kiteKey").GetValue <KeyBind>().Key))
            {
                Orbwalking.Orbwalk(
                    target,
                    attackmodifiers: true,
                    bonusWindupMs: Menu.Item("bonusWindup").GetValue <Slider>().Value);
            }
        }