protected override void SetPlayerData(Player p, string target, string nick) { if (Colors.Strip(nick).Length >= 30) { p.Message("Nick must be under 30 letters."); return; } Player who = PlayerInfo.FindExact(target); if (nick.Length == 0) { MessageFrom(target, who, "had their custom nick reset"); nick = target.RemoveLastPlus(); } else { // TODO: select color from database? string color = who != null ? who.color : Group.GroupIn(target).Color; MessageFrom(target, who, "had their nick set to " + color + nick); } if (who != null) { who.DisplayName = nick; } if (who != null) { TabList.Update(who, true); } PlayerDB.SetNick(target, nick); }
private void ListSorter(object sender, RoutedEventArgs e) { TabList.UnselectAll(); var text = (sender as Button).Content; ResetAllButtonBorders(); ResetTabInfoFields(); switch (text) { case "Bass": TabList.ItemsSource = crudManager.RetrieveBassTabs(); BassButton.BorderBrush = Brushes.AliceBlue; break; case "Drums": TabList.ItemsSource = crudManager.RetrieveDrumTabs(); DrumsButton.BorderBrush = Brushes.AliceBlue; break; case "Guitar": TabList.ItemsSource = crudManager.RetrieveGuitarTabs(); GuitarButton.BorderBrush = Brushes.AliceBlue; break; case "All": PopulateListBox(); ResetButton.BorderBrush = Brushes.AliceBlue; break; } }
internal static void ToggleAfk(Player p, string message, bool isAuto = false) { if (p.joker) { message = ""; } p.AutoAfk = false; p.IsAfk = !p.IsAfk; p.afkMessage = p.IsAfk ? message : null; TabList.Update(p, true); var oldLastAction = p.LastAction; p.LastAction = DateTime.UtcNow; bool cantSend = p.muted || (Server.chatmod && !p.voice); if (p.IsAfk) { if (cantSend) { p.Message("You are now marked as being AFK."); } else { if (message == null || message.Trim() == "") { ShowMessage(p, "-λNICK%S- is AFK"); } else { if (isAuto) { ShowMessage(p, "-λNICK%S- is AFK " + message); } else { ShowMessage(p, "-λNICK%S- is AFK: " + message); } } p.CheckForMessageSpam(); } p.AFKCooldown = DateTime.UtcNow.AddSeconds(2); OnPlayerActionEvent.Call(p, PlayerAction.AFK, null, cantSend); } else { if (cantSend) { p.Message("You are no longer marked as being AFK."); } else { TimeSpan idleTime = DateTime.UtcNow - oldLastAction; ShowMessage(p, string.Format("-λNICK%S- is no longer AFK ({0})", idleTime.Shorten())); p.CheckForMessageSpam(); } OnPlayerActionEvent.Call(p, PlayerAction.UnAFK, null, cantSend); } }
protected void FillTabList(TabList control) { control.TabListPages.Clear(); control.TabListPages.Add(this.CreateDemoTabPage1()); control.TabListPages.Add(this.CreateDemoTabPage2()); control.TabListPages.Add(this.CreateDemoTabPage3()); }
protected void HandlePlayerAction(Player p, PlayerAction action, string message, bool stealth) { if (!(action == PlayerAction.Referee || action == PlayerAction.UnReferee)) { return; } if (p.level != Map) { return; } if (action == PlayerAction.UnReferee) { PlayerActions.Respawn(p); PlayerJoinedGame(p); p.Game.Referee = false; } else { PlayerLeftGame(p); p.Game.Referee = true; Entities.GlobalDespawn(p, false, false); } Entities.GlobalSpawn(p, false, ""); TabList.Update(p, true); }
void JoinTeam(Player p, CtfTeam team) { Get(p).HasFlag = false; team.Members.Add(p); Map.Message(p.ColoredName + " &Sjoined the " + team.ColoredName + " &Steam"); p.Message("You are now on the " + team.ColoredName + " team!"); TabList.Update(p, true); }
void JoinTeam(Player p, TWTeam team) { team.Members.Add(p); Map.Message(p.ColoredName + " &Sjoined the " + team.ColoredName + " &Steam"); p.UpdateColor(team.Color); p.Message("You are now on the " + team.ColoredName + " team!"); TabList.Update(p, true); }
/** * Given an organization id, get its tabs and retrieve the complete data for each of them * Fire an event for each one to notify the presenter that they are ready to render */ public async Task LoadTabs(int orgId) { TabList tabs = await _esdService.GetTabs(orgId); foreach (Tab tab in tabs.Tabs) { if (tab.Name.ToUpper() == Enum.GetName(typeof(TabName), TabName.EQUIPMENT)) { _equipmentList = await _esdService.GetOrganizationEquipment(orgId); EquipmentTabLoaded?.Invoke(); } else if (tab.Name.ToUpper() == Enum.GetName(typeof(TabName), TabName.FACILITIES)) { _facilityList = await _esdService.GetOrganizationFacilities(orgId); FacilityTabLoaded?.Invoke(); } else if (tab.Name.ToUpper() == Enum.GetName(typeof(TabName), TabName.GENERAL)) { OrganizationGeneralInfo generalInfo = await _esdService.GetOrganizationGeneralInfo(orgId); GeneralTabLoaded?.Invoke(generalInfo); } else if (tab.Name.ToUpper() == Enum.GetName(typeof(TabName), TabName.LOCATIONS)) { _locationList = await _esdService.GetOrganizationLocations(orgId); LocationTabLoaded?.Invoke(); } else if (tab.Name.ToUpper() == Enum.GetName(typeof(TabName), TabName.PEOPLE)) { _peopleList = await _esdService.GetOrganizationPeople(orgId); PeopleTabLoaded?.Invoke(); } else if (tab.Name.ToUpper() == Enum.GetName(typeof(TabName), TabName.PHYSICIANS)) { _physicianList = await _esdService.GetOrganizationPhysicians(orgId); PhysiciansTabLoaded?.Invoke(); } else if (tab.Name.ToUpper() == Enum.GetName(typeof(TabName), TabName.TRAINING)) { _trainingList = await _esdService.GetOrganizationTrainings(orgId); TrainingTabLoaded?.Invoke(); } else if (tab.Name.ToUpper() == Enum.GetName(typeof(TabName), TabName.TREATMENT)) { _treatmentList = await _esdService.GetOrganizationTreatments(orgId); TreatmentTabLoaded?.Invoke(); } } }
static void UpdatePlayerColor(Player p, string color) { if (p.Game.lastSpawnColor == color) { return; } p.Game.lastSpawnColor = color; Entities.GlobalRespawn(p, false); TabList.Add(p, p, Entities.SelfID); }
void JoinTeam(Player p, TWTeam team) { team.Members.Add(p); Map.Message(p.ColoredName + " %Sjoined the " + team.ColoredName + " %Steam"); p.color = team.Color; p.SetPrefix(); p.Message("You are now on the " + team.ColoredName + " team!"); TabList.Update(p, true); }
void Start() { tabsn = 0; foreach (GameObject tab in TabList.GetTabs()) { GameObject child = Instantiate(tab, new Vector3(transform.position.x, transform.position.y + tabsn * Stage.width), Quaternion.identity) as GameObject; child.transform.parent = transform; tabsn++; } tabActual = PlayerPrefs.GetFloat(ppname, 0); }
void RestoreColor(Player p) { TWData data = TryGet(p); if (data == null) { return; } p.color = data.OrigCol; p.SetPrefix(); TabList.Update(p, true); }
void RestoreColor(Player p) { TWData data = TryGet(p); // TODO: p.Socket.Disconnected check should be elsewhere if (data == null || p.Socket.Disconnected) { return; } p.UpdateColor(PlayerInfo.DefaultColor(p)); TabList.Update(p, true); }
internal static void ToggleAfk(Player p, string message) { if (p.joker) { message = ""; } p.AutoAfk = false; p.IsAfk = !p.IsAfk; p.afkMessage = p.IsAfk ? message : null; TabList.Update(p, true); p.LastAction = DateTime.UtcNow; bool cantSend = p.muted || (Server.chatmod && !p.voice); if (p.IsAfk) { if (cantSend) { Player.Message(p, "You are now marked as being AFK."); } else { Chat.MessageWhere("-{0}%S- is AFK {1}", pl => Entities.CanSee(pl, p) && !pl.listignored.Contains(p.name) && !pl.ignoreAll, p.ColoredName, message); Player.RaisePlayerAction(p, PlayerAction.AFK, message); p.CheckForMessageSpam(); } p.AFKCooldown = DateTime.UtcNow.AddSeconds(2); p.RaiseONAFK(); Player.RaiseAFK(p); OnPlayerAFKEvent.Call(p); } else { if (cantSend) { Player.Message(p, "You are no longer marked as being AFK."); } else { Chat.MessageWhere("-{0}%S- is no longer AFK", pl => Entities.CanSee(pl, p) && !pl.listignored.Contains(p.name) && !pl.ignoreAll, p.ColoredName); Player.RaisePlayerAction(p, PlayerAction.UnAFK, message); p.CheckForMessageSpam(); } } }
void RestoreColor(Player p) { TWData data = TryGet(p); // TODO: p.Socket.Disconnected check should be elsewhere if (data == null || p.Socket.Disconnected) { return; } p.color = data.OrigCol; p.SetPrefix(); TabList.Update(p, true); }
private void TabList_DoubleClick(object sender, EventArgs e) { if (TabList.SelectedItem == null) { return; } if (TabList.IndexFromPoint(TabList.PointToClient(MousePosition)) == ListBox.NoMatches) { return; } DialogResult = DialogResult.OK; Close(); }
public ConfigurationTool(SessionManager sessionManager, KinectProcessor kinectProcessor) { InitializeComponent(); _sessionManager = sessionManager; _coordinateMapper = kinectProcessor.CoordinateMapper; kinectProcessor.Reader.MultiSourceFrameArrived += Reader_MultiSourceFrameArrived; _localSessions = new List<TabData>(); _tabList = new TabList(); // Start timer for flag updating thread _timer = new Timer(TimerTick, null, 0, 100); _thread = new Thread(updateFlags); }
public override void Use(Player p, string message) { p.Game.Aka = !p.Game.Aka; Player[] players = PlayerInfo.Online.Items; Player.Message(p, "AKA mode is now: " + (p.Game.Aka ? "&aOn" : "&cOff")); foreach (Player pl in players) { if (pl.level != p.level || p == pl || !Entities.CanSeeEntity(p, pl)) { continue; } p.DespawnEntity(pl.id); p.SpawnEntity(pl, pl.id, pl.pos[0], pl.pos[1], pl.pos[2], pl.rot[0], pl.rot[1], ""); } TabList.Add(p, p, Entities.SelfID); }
protected void RefreshTabList() { string oldSelection = (TabList.SelectedItem as string) ?? "Scripts"; TabList.BeginUpdate(); TabList.Items.Clear(); TabList.Items.Add("Scripts"); TabList.Items.AddRange(( from k in _Panels.Keys where k != "Scripts" orderby k select k ).ToArray()); try { TabList.SelectedItem = oldSelection; } catch { } TabList.EndUpdate(); }
public override void Use(Player p, string message) { p.Game.Aka = !p.Game.Aka; Player[] players = PlayerInfo.Online.Items; Player.Message(p, "AKA mode is now: " + (p.Game.Aka ? "&aOn" : "&cOff")); foreach (Player other in players) { if (other.level != p.level || p == other || !p.CanSeeEntity(other)) { continue; } Entities.Despawn(p, other); Entities.Spawn(p, other); } TabList.Add(p, p, Entities.SelfID); }
internal static void ToggleAfk(Player p, string message) { if (p.joker) { message = ""; } p.AutoAfk = false; p.IsAfk = !p.IsAfk; p.afkMessage = p.IsAfk ? message : null; TabList.Update(p, true); p.LastAction = DateTime.UtcNow; bool cantSend = p.muted || (Server.chatmod && !p.voice); if (p.IsAfk) { if (cantSend) { Player.Message(p, "You are now marked as being AFK."); } else { ShowMessage(p, "-" + p.ColoredName + "%S- is AFK " + message); p.CheckForMessageSpam(); } p.AFKCooldown = DateTime.UtcNow.AddSeconds(2); OnPlayerActionEvent.Call(p, PlayerAction.AFK, message); } else { if (cantSend) { Player.Message(p, "You are no longer marked as being AFK."); } else { ShowMessage(p, "-" + p.ColoredName + "%S- is no longer AFK"); p.CheckForMessageSpam(); } OnPlayerActionEvent.Call(p, PlayerAction.UnAFK, message); } }
protected override void SetPlayerData(Player p, string target, string nick) { if (Colors.Strip(nick).Length >= 30) { p.Message("Nick must be under 30 letters."); return; } Player who; string editee; bool globalMessage; GetPlayerDataMessageInfo(p, target, out who, out editee, out globalMessage); string message; if (nick.Length == 0) { message = p.ColoredName + " &Sremoved " + editee + " nick"; nick = target.RemoveLastPlus(); } else { // TODO: select color from database? string color = who != null ? who.color : Group.GroupIn(target).Color; message = p.ColoredName + " &Schanged " + editee + " nick to " + color + nick; } if (globalMessage) { Chat.MessageAll(message); } else { Chat.MessageFrom(p, message); } if (who != null) { who.DisplayName = nick; } if (who != null) { TabList.Update(who, true); } PlayerDB.SetNick(target, nick); }
internal static void ToggleAfk(Player p, string message) { if (p.joker) { message = ""; } p.AutoAfk = false; p.IsAfk = !p.IsAfk; p.afkMessage = p.IsAfk ? message : null; TabList.Update(p, true); p.LastAction = DateTime.UtcNow; bool cantSend = !p.CanSpeak(); if (p.IsAfk) { if (cantSend) { p.Message("You are now marked as being AFK."); } else { ShowMessage(p, "-λNICK%S- is AFK " + message); p.CheckForMessageSpam(); } p.AFKCooldown = DateTime.UtcNow.AddSeconds(2); OnPlayerActionEvent.Call(p, PlayerAction.AFK, null, cantSend); } else { if (cantSend) { p.Message("You are no longer marked as being AFK."); } else { ShowMessage(p, "-λNICK%S- is no longer AFK"); p.CheckForMessageSpam(); } OnPlayerActionEvent.Call(p, PlayerAction.UnAFK, null, cantSend); } }
public override void Use(Player p, string message, CommandData data) { ZSData data_ = ZSGame.Get(p); data_.AkaMode = !data_.AkaMode; Player[] players = PlayerInfo.Online.Items; p.Message("AKA mode is now: " + (data_.AkaMode ? "&aOn" : "&cOff")); foreach (Player other in players) { if (other.level != p.level || p == other || !p.CanSeeEntity(other)) { continue; } Entities.Despawn(p, other); Entities.Spawn(p, other); } TabList.Add(p, p, Entities.SelfID); }
protected override void SetOnlineData(Player p, Player who, string nick) { if (nick.Length == 0) { Chat.MessageFrom(who, "λNICK %Shad their custom nick reset"); who.DisplayName = who.truename; } else { if (Colors.Strip(nick).Length >= 30) { p.Message("Nick must be under 30 letters."); return; } Chat.MessageFrom(who, "λNICK %Shad their nick set to " + who.color + nick); who.DisplayName = nick; } PlayerDB.Save(who); TabList.Update(who, true); }
public override void Use(Player p, string message) { if (Player.IsSuper(p)) { MessageInGameOnly(p); return; } if (p.Game.Referee) { Player.SendChatFrom(p, p.ColoredName + " %Sis no longer a referee", false); p.Game.Referee = !p.Game.Referee; if (p.level == Server.zombie.CurLevel) { Server.zombie.PlayerJoinedLevel(p, Server.zombie.CurLevel, Server.zombie.CurLevel); } if (p.HasCpeExt(CpeExt.HackControl)) { p.Send(Hacks.MakeHackControl(p)); } Command.all.Find("spawn").Use(p, ""); } else { Player.SendChatFrom(p, p.ColoredName + " %Sis now a referee", false); Server.zombie.PlayerLeftServer(p); Entities.GlobalDespawn(p, false, true); p.Game.Referee = !p.Game.Referee; if (p.HasCpeExt(CpeExt.HackControl)) { p.Send(Packet.HackControl(true, true, true, true, true, -1)); } } Entities.GlobalSpawn(p, false, ""); TabList.Add(p, p, Entities.SelfID); p.SetPrefix(); }
void HandlePlayerAction(Player p, PlayerAction action, string message, bool stealth) { if (!(action == PlayerAction.Referee || action == PlayerAction.UnReferee)) { return; } if (p.level != Game.Map) { return; } if (action == PlayerAction.UnReferee) { Game.PlayerJoinedLevel(p, Game.Map, Game.Map); Command.all.FindByName("Spawn").Use(p, ""); p.Game.Referee = false; if (p.Supports(CpeExt.HackControl)) { p.Send(Hacks.MakeHackControl(p, p.level.GetMotd(p))); } } else { HandlePlayerDisconnect(p, null); p.Game.Referee = true; Entities.GlobalDespawn(p, false, false); if (p.Supports(CpeExt.HackControl)) { p.Send(Packet.HackControl(true, true, true, true, true, -1)); } } Entities.GlobalSpawn(p, false, ""); TabList.Update(p, true); p.SetPrefix(); }
static void GiveMoney(ZombieGame game, Player[] alive) { Player[] online = PlayerInfo.Online.Items; Random rand = new Random(); foreach (Player pl in online) { if (!pl.level.name.CaselessEq(game.CurLevelName)) { continue; } pl.Game.ResetInvisibility(); int reward = GetMoneyReward(pl, alive, rand); if (reward == -1) { pl.SendMessage("You may not hide inside a block! No " + Server.moneys + " for you."); reward = 0; } else if (reward > 0) { pl.SendMessage(Colors.gold + "You gained " + reward + " " + Server.moneys); } pl.SetMoney(pl.money + reward); pl.Game.ResetZombieState(); if (pl.Game.Referee) { pl.SendMessage("You gained one " + Server.moneys + " because you're a ref. Would you like a medal as well?"); pl.SetMoney(pl.money + 1); } Entities.GlobalDespawn(pl, false); Entities.GlobalSpawn(pl, false); TabList.Add(pl, pl, Entities.SelfID); HUD.UpdateTertiary(pl); } }
public void AddTab(string _title, QuestDetailModel.TabType _type) { int _index = TabList.Count; var model = new QuestDetailTabModel((uint)_index); model.OnShowedNext += () => { if (_index + 1 >= m_tabs.Count) { return; } m_tabs[_index + 1].Appear(); }; QuestDetailTabContext newTab = new QuestDetailTabContext(model); newTab.TitleOn = string.Format(GameTextUtil.GetText("stmina_bahutext"), _title); newTab.TitleOff = _title; newTab.m_Type = _type; newTab.m_Index = _index; newTab.DidSelectTab += OnSelectTab; if (_index == tabIndex) { newTab.IsSelected = true; } else { newTab.IsSelected = false; } TabList.Add(newTab); tabMax = TabList.Count; m_tabs.Add(model); }
public override void Use(Player p, string message, CommandData data) { if (message.Length > 0 && p.possess.Length > 0) { p.Message("Stop your current possession first."); return; } bool silent = false; if (message.CaselessEq("silent")) { if (!CheckExtraPerm(p, data, 1)) { return; } silent = true; } Command adminchat = Command.Find("AdminChat"); Command opchat = Command.Find("OpChat"); Entities.GlobalDespawn(p, false); p.hidden = !p.hidden; if (p.hidden) { p.hideRank = data.Rank; AnnounceOps(p, "To Ops -λNICK%S- is now &finvisible"); if (!silent) { string leaveM = "&c- λFULL %S" + PlayerDB.GetLogoutMessage(p); Chat.MessageFrom(p, leaveM, null, true); } if (!p.opchat) { opchat.Use(p, "", data); } Server.hidden.AddUnique(p.name); } else { AnnounceOps(p, "To Ops -λNICK%S- is now &fvisible"); p.hideRank = LevelPermission.Banned; if (!silent) { string joinM = "&a+ λFULL %S" + PlayerDB.GetLoginMessage(p); Chat.MessageFrom(p, joinM, null, true); } if (p.opchat) { opchat.Use(p, "", data); } if (p.adminchat) { adminchat.Use(p, "", data); } Server.hidden.Remove(p.name); } Entities.GlobalSpawn(p, false); TabList.Add(p, p, Entities.SelfID); Server.hidden.Save(false); }
internal static void RespawnPlayer(Player p) { Entities.GlobalRespawn(p, false); TabList.Add(p, p, Entities.SelfID); }
public ServiceStatus(string password) { Users = new UserList (); Tabs = new TabList (); Password = password; }