コード例 #1
0
    public string getText_Pol(TEXT_CODE code)
    {
        switch (code)
        {
        case TEXT_CODE.PLAYER_VS_COMPUTER__MAIN_MENU:
            return("GRAJ Z KOMPUTEREM");

        case TEXT_CODE.PLAYER_VS_PLAYER__MAIN_MENU:
            return("GRAJ Z PRZYJACIELEM");

        case TEXT_CODE.HOW_TO_PLAY__MAIN_MENU:
            return("JAK GRAĆ");

        case TEXT_CODE.HOW_TO_PLAY__RULE1:
            return("Graj po kolei");

        case TEXT_CODE.HOW_TO_PLAY__RULE2:
            return("Dotkni żeby uderzyć");

        case TEXT_CODE.HOW_TO_PLAY__RULE3:
            return("Zabij żeby wygrać");

        case TEXT_CODE.PLAYER_FIRST:
            return("Gracz 1 :");

        case TEXT_CODE.PLAYER_SECOUND:
            return("Gracz 2 :");

        case TEXT_CODE.PLAYER_SOLO:
            return("Gracz :");

        case TEXT_CODE.DIFFICULT:
            return("Poziom");

        case TEXT_CODE.IS_THE_WINNER:
            return("- Wygrał!");

        case TEXT_CODE.POWER:
            return("SIŁA");

        case TEXT_CODE.SHOP:
            return("SKLEP");

        case TEXT_CODE.THX_ADV:
            return("Dziękuje za oglandanie reklamy");

        case TEXT_CODE.BUY:
            return("KUP");

        case TEXT_CODE.USE:
            return("UŻYJ");

        case TEXT_CODE.EXIT:
            return("ZAMKNĄĆ");

        default:
            return(getText_Eng(code));
        }
    }
コード例 #2
0
    public string getText_Eng(TEXT_CODE code)
    {
        switch (code)
        {
        case TEXT_CODE.PLAYER_VS_COMPUTER__MAIN_MENU:
            return("PLAYER VS COMPUTER");

        case TEXT_CODE.PLAYER_VS_PLAYER__MAIN_MENU:
            return("PLAYER VS PLAYER");

        case TEXT_CODE.HOW_TO_PLAY__MAIN_MENU:
            return("HOW TO PLAY");

        case TEXT_CODE.HOW_TO_PLAY__RULE1:
            return("Play in turns");

        case TEXT_CODE.HOW_TO_PLAY__RULE2:
            return("Touch to hammer");

        case TEXT_CODE.HOW_TO_PLAY__RULE3:
            return("Hammer the nail to win!");

        case TEXT_CODE.PLAYER_FIRST:
            return("Player 1 :");

        case TEXT_CODE.PLAYER_SECOUND:
            return("Player 2 :");

        case TEXT_CODE.PLAYER_SOLO:
            return("Player :");

        case TEXT_CODE.DIFFICULT:
            return("Difficult");

        case TEXT_CODE.IS_THE_WINNER:
            return("Is the winner!");

        case TEXT_CODE.POWER:
            return("POWER");

        case TEXT_CODE.SHOP:
            return("SHOP");

        case TEXT_CODE.THX_ADV:
            return("THANKS FOR WATCHING THE ADVERT");

        case TEXT_CODE.BUY:
            return("BUY");

        case TEXT_CODE.USE:
            return("USE");

        case TEXT_CODE.EXIT:
            return("EXIT");

        default:
            return("NULL_ENG");
        }
    }
コード例 #3
0
    public string getText_Rus(TEXT_CODE code)
    {
        switch (code)
        {
        case TEXT_CODE.PLAYER_VS_COMPUTER__MAIN_MENU:
            return("ИГРАТЬ С КОМПЬЮТЕРОМ");

        case TEXT_CODE.PLAYER_VS_PLAYER__MAIN_MENU:
            return("ИГРАТЬ С ДРУГОМ");

        case TEXT_CODE.HOW_TO_PLAY__MAIN_MENU:
            return("КАК ИГРАТЬ");

        case TEXT_CODE.HOW_TO_PLAY__RULE1:
            return("Игра идет по ходам");

        case TEXT_CODE.HOW_TO_PLAY__RULE2:
            return("Нажми что-бы ударить гвоздь");

        case TEXT_CODE.HOW_TO_PLAY__RULE3:
            return("Забей что-бы победить");

        case TEXT_CODE.PLAYER_FIRST:
            return("Игрок 1 :");

        case TEXT_CODE.PLAYER_SECOUND:
            return("Игрок 2 :");

        case TEXT_CODE.PLAYER_SOLO:
            return("Игрок :");

        case TEXT_CODE.DIFFICULT:
            return("Сложность");

        case TEXT_CODE.IS_THE_WINNER:
            return("- Победитель!");

        case TEXT_CODE.POWER:
            return("Сила");

        case TEXT_CODE.SHOP:
            return("МАГАЗИН");

        case TEXT_CODE.THX_ADV:
            return("Благодарю, за просмотр рекламы");

        case TEXT_CODE.BUY:
            return("КУПИТЬ");

        case TEXT_CODE.USE:
            return("ВЫБРАТЬ");

        case TEXT_CODE.EXIT:
            return("ЗАКРЫТЬ");

        default:
            return(getText_Eng(code));
        }
    }