// Token: 0x06000FA7 RID: 4007 RVA: 0x0005F2AC File Offset: 0x0005D4AC public void BeginBash() { this.m_timeRemainingOfBashButtonPress = 0f; this.IsBashing = true; this.Target.OnEnterBash(); Transform transform = this.TargetAsComponent.transform; Sound.Play((!this.Sein.PlayerAbilities.BashBuff.HasAbility) ? this.BashStartSound.GetSound(null) : this.UpgradedBashStartSound.GetSound(null), this.m_seinTransform.position, null); if (GameController.Instance) { GameController.Instance.SuspendGameplay(); } if (UI.Cameras.Current != null) { SuspensionManager.GetSuspendables(this.m_bashSuspendables, UI.Cameras.Current.GameObject); SuspensionManager.Resume(this.m_bashSuspendables); this.m_bashSuspendables.Clear(); } this.PlatformMovement.LocalSpeed = Vector2.zero; GameObject gameObject = (GameObject)InstantiateUtility.Instantiate(this.BashAttackGamePrefab); this.m_bashAttackGame = gameObject.GetComponent <BashAttackGame>(); this.m_bashAttackGame.SendDirection(transform.position - this.PlatformMovement.Position); this.m_bashAttackGame.BashGameComplete += this.BashGameComplete; this.m_bashAttackGame.transform.position = transform.position; Vector3 b = Vector3.ClampMagnitude(transform.position - this.PlatformMovement.Position, 2f); this.m_playerTargetPosition = transform.position - b; this.m_directionToTarget = b.normalized; SeinBashAttack.OnBashBegin(); this.Sein.PlatformBehaviour.Visuals.Animation.PlayLoop(this.BashChargeAnimation, 10, new Func <bool>(this.ShouldBashChargeAnimationKeepPlaying), false); }