コード例 #1
0
        public void Test_CreatMovement()
        {
            var player = new StubPlayer();

            player.Components.Add(new SolidBody(player));
            player.Setup();
            Movement movement = new Movement(player, 8);
        }
コード例 #2
0
ファイル: CurrentWeaponTest.cs プロジェクト: Rogachev99/PUBG
        public void Test_CreateCurrentWeapon()
        {
            var player = new StubPlayer();

            player.Components.Add(new SolidBody(player));
            player.Components.Add(new Collector(player));
            player.Setup();
            CurrentWeapon currentWeapon = new CurrentWeapon(player);
        }
コード例 #3
0
        public void Test_GetWeapon()
        {
            var player = new StubPlayer();

            player.Components.Add(new SolidBody(player));
            Collector collector = new Collector(player);

            player.Setup();
            Assert.IsNull(collector.GetWeapon(TypesWeapon.Gun));
        }
コード例 #4
0
        public void Test_CollectorState()
        {
            var player = new StubPlayer();

            player.Components.Add(new SolidBody(player));
            Collector collector = new Collector(player);

            player.Setup();

            Assert.IsNotNull(collector.State);
        }