private void clearAll() { StoryModeHelp.SetActive(false); for (int i = 0; i < HelpContentsCommon.Length; i++) { HelpContentsCommon[i].SetActive(false); } for (int i = 0; i < HelpContents.Count; i++) { for (int j = 0; j < HelpContents[i].Length; j++) { HelpContents[i][j].SetActive(false); } } LeftButton.SetActive(false); RightButton.SetActive(false); return; }
public void MoveRightPage() { if (!isCommonHelpStatus) { clearAll(); LeftButton.SetActive(true); if (page == HelpContents[helpGameModeIndex].Length - 2) { RightButton.SetActive(false); } else { RightButton.SetActive(true); } HelpContents[helpGameModeIndex][page].SetActive(false); page++; HelpContents[helpGameModeIndex][page].SetActive(true); } else { clearAll(); if (page == HelpContentsCommon.Length - 1) { HelpWindow.SetActive(false); LeftButton.SetActive(false); RightButton.SetActive(false); StoryModeHelp.SetActive(true); isCommonHelpStatus = false; } else { LeftButton.SetActive(true); RightButton.SetActive(true); HelpContentsCommon[page].SetActive(false); page++; HelpContentsCommon[page].SetActive(true); } } return; }
public void CloseHelpSelectButton() { StoryModeHelp.SetActive(false); isCommonHelpStatus = true; return; }
public void MoveToHelpSelect() { HelpWindow.SetActive(false); StoryModeHelp.SetActive(true); return; }