public static void Set_SteamAPI_CCheckCallbackRegisteredInProcess(SteamAPI_CheckCallbackRegistered_t func) { InteropHelp.TestIfAvailableClient(); NativeMethods.ISteamClient_Set_SteamAPI_CCheckCallbackRegisteredInProcess(func); }
public static extern void ISteamClient_Set_SteamAPI_CCheckCallbackRegisteredInProcess(SteamAPI_CheckCallbackRegistered_t func);