void UpdateUI() { landingGuide.SetIsOnWithoutNotify(LandingGuideUI.instance.IsOpen()); navGuidance.SetIsOnWithoutNotify(NavGuidanceSystem.instance.IsOpen()); var Range = float.PositiveInfinity; //FIXME atmo scaling? other worlds? ... if (FlightGlobals.ActiveVessel.altitude > 75000) { center = null; noBasesBeacon.SetActive(true); noNearestBase.SetActive(false); nearestBaseGroup.SetActive(false); } else { center = StaticDatabase.GetClosestLaunchCenter();; if (center == null) { noBasesBeacon.SetActive(false); noNearestBase.SetActive(true); nearestBaseGroup.SetActive(false); } else { noBasesBeacon.SetActive(false); noNearestBase.SetActive(false); nearestBaseGroup.SetActive(true); Vector3 vPosition = FlightGlobals.ActiveVessel.GetTransform().position; ngsSite = LaunchSiteManager.getNearestBase(center, vPosition); Range = Vector3.Distance(center.gameObject.transform.position, vPosition); string info; if (Range < 10000) { info = center.Group + " at " + Range.ToString("#0.0") + " m"; } else { info = center.Group + " at " + (Range / 1000).ToString("#0.0") + " km"; } nearestBase.Info(info); bool ngs = NavGuidanceSystem.instance.IsOpen(); ngsFiller.SetActive(!ngs); setNGSTarget.SetActive(ngs); } } if (!MiscUtils.isCareerGame()) { careerGroup.SetActive(false); } else { careerGroup.SetActive(true); if (!FlightGlobals.ActiveVessel.Landed || Range > 5000) { //FIXME a bouncy landing will be laggy if (launchsiteItems.Count > 0) { launchsiteItems.Clear(); UIKit.UpdateListContent(launchsiteItems); } basesCanBeOpened.SetActive(true); openSite.SetActive(false); siteIsOpen.SetActive(false); siteCannoteBeOpened.SetActive(false); } else { basesCanBeOpened.SetActive(false); if (launchsiteItems.Count != center.launchsites.Count) { BuildLaunchsites(); } UpdateLaunchsite(); } //if (Range > 100000) //{ // if (bLanded) // { // GUILayout.Box(tHorizontalSep, BoxNoBorder, GUILayout.Height(4)); // GUILayout.Space(2); // GUILayout.Label("This feature is WIP.", LabelInfo); // GUI.enabled = false; // if (GUILayout.Button("Found a New Base", GUILayout.Height(23))) // { // foundingBase = true; // } // GUI.enabled = true; // GUILayout.Box(tHorizontalSep, BoxNoBorder, GUILayout.Height(4)); // GUILayout.Space(2); // } //} //else //{ // GUILayout.Label("This feature is WIP.", LabelInfo); //} } UpdateFaclilitiesGroup(); }