コード例 #1
0
 /* Before rest of code */
 void Start()
 {
     if(stats.level == 0){ stats.LevelUp();}
     AssignPlayer(playerNumber);
     Rigidbody[] rbs = GetComponentsInChildren<Rigidbody>();
     foreach(Rigidbody rb in rbs){
       if(rb != GetComponent<Rigidbody>()){rb.isKinematic = true;}
     }
     Collider[] colliders = GetComponentsInChildren<Collider>();
     Collider col = GetComponent<Collider>();
     foreach(Collider c in colliders){
       if(c != col){
     Physics.IgnoreCollision(c, col);
     c.isTrigger = true;
       }
     }
     init = true;
 }